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 Post subject: level 100+
PostPosted: 07/24/12 02:56 
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after some weeks starting the game as staffM, now im at 105. What should i do for leveling (skirmish, Q) and money ?
which A and B merc should I get first


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 Post subject: Re: level 100+
PostPosted: 07/24/12 04:29 
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Server: [USA]Macedon
Character: Lyran (142)
Guild: Shichibukai (Schizophrenia)
Things to do (I am assuming iAO since you didnt indicate wat version you come from)

- adlivun skirmish. if not, go to the next lowest one.
- TBS fleeing betrayer, and 3kingdoms tbses lvl 90, 95, 100, 105 (cant remember the exact levels, but they all on 1 tbs NPC). theres 3 Majapahit tbses too.
- quests...well just do watever quest in order of lvl until lvl 105 *shrugs*. I'd put this as last priority and only do it when ur bored. just do the above 2 things will do.


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 Post subject: Re: level 100+
PostPosted: 07/24/12 10:38 
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Location: Kuwait
Server: [USA]Thebes
Character: coolgyal (126)
Guild: 13 (Essence)
1- what locksley said
2- finish all ur diary bonus EXP stuff (competition,fishing,quests,analysis etc.)
3- um....join GD's, ND's, grind when bonus EXP on...
4- do side quests. they give lots of exp. (like dallas and detroit side npc's for example)
5- hello! daily quests!! (wanted board, edeline...etc.)
6- to answer ur last question, i think we need to see your form..

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 Post subject: Re: level 100+
PostPosted: 07/25/12 04:51 
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Server: [USA]Delphi
Character: oORREOo (101)
Guild: AisinGioro (Hyperion)
I agree with Locksley and Coolygal, only I wanted to suggest that you start doing Trading Post if you already haven't. It doesn't get you much, a little over 20M a day for me, but you can do it every 20 hours and you only need 11M to start out with so it's a great way to start your day. Aside from that, everything they suggested is what you should be doing. Also, regarding question 6, you should give us your focus as well. PvE, PvP, or TBS, that is.

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 Post subject: Re: level 100+
PostPosted: 07/25/12 05:14 
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tks for replies guys. What im doing now: trading post, training center, dr.gon Q, grinding tundra outskirts and some tbs if i have enough point
Im planning to do goncourt but my inventory is very messy :oops:
I mainly focus on pve/tbs/skirmish, 2 CL daily with this formation

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 Post subject: Re: level 100+
PostPosted: 07/25/12 15:57 
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Location: Kuwait
Server: [USA]Thebes
Character: coolgyal (126)
Guild: 13 (Essence)
...druid instead of viking..
ANYTHING else instead of monk =.= he's no good for pve/tbs/skirmish ....elementalist will be very good!

and goncourt? nah hes not profitable anymore..you should do something else. you up for crafting?

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 Post subject: Re: level 100+
PostPosted: 07/25/12 16:09 
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not much of crafting, i have a very high level of crystal *sigh* cuz of G craft. I also craft fishing action I to sell but not much of profit. Dunno if any piece of armor is worth crafting


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 Post subject: Re: level 100+
PostPosted: 07/26/12 15:07 
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Server: [USA]Macedon
Character: Lyran (142)
Guild: Shichibukai (Schizophrenia)
gear takes the longest to be profitable. you'll need to be investing BILLIONS before you can profit, and even then you better pray for luck not to spam you with +0s.


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 Post subject: Re: level 100+
PostPosted: 07/26/12 18:52 
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Server: [USA]Macedon
Character: Obamanaqua (120)
Guild: DragonsFury (Pacman)
If you want super easy skirmish battles use mercs with high AoE damage such as punisher, beast trainer (I have 2 :D), sorceress (crazy friggin strong), witch (for meteor), oracle for heal, and either guan yu or elem for some extra damage. Due to the fact that you will have potentially 3-4 staff users, exo will be a very good choice as well. His speed cast skill heals about 4k hps to staff users in skirmish everyturn, and if you pair it will staff mains mana shield you have an extra tank ^_^. Aside from sorceress, witch, and staff m which all only need 1 AoE spell to kill a large amount of targets, your punisher/bt(s) will need to an AoE spell on a group each, so you will need 2-3 AoE from punisher/bt. I would skip your initial turn and let the mobs come to you, it saves time, then you can AoE the next turn and the turn after that. also for most battles if you have sorceress, your witch wont always need to use meteor, so she can use mana recharge/drain to get mana back to your form, this way you dont have to heal after every battle. Now you can either do skirmish in adlivun where your mercs will each get about 100k-200k per battle, or you can do regular battles and power level your main to 109 in either adlivun or silent detroit. I would recommend this more since your main will get 350-600k xps per battle, the battles go by faster, and at 109 you can do detroit skirmish which gives 2-3 times more xps than adlivun. While you''re at detroit skirmish you can farm opals and gold ingot to make titanium ingot (it might be called ''refined titanium ingot'') with your tool craft skill. Each one will sell for 2-3m and you can easily make 50-200 a day, depending on how many AoE skills you have. Also if you're doing skirmish give your melee mercs the shimmering necklaces, 1 Vit ring and 1 intel ring. the reason for this is b/c it will raise their magic defense + damage, they can already tank detroit skirmish in +0 divine gears and they wont really be attacking so dont raise there basic attack damage since you wont be using physical attacks. For an example of what i mean, take off all gear from your main except for charms, then go to my info - skills - magic and look at your flameblow/ scud damage. Close the window, put all gear back on and look again. you will see a huge increase in damage as your intel increases, and the same is true for all of your mercs. The + to skills you get from bracelets/charms/swords, you wont see the increase in dmg until you battle :(. I hope this helps :D


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