The
Druid (Korean name: 드루이드) is the
first Grade-A mercenary that Ndoors is releasing on Atlantica Online.

This new mercenary is inspired by "
Naruk"
(Korean name: 나루크), who sounds like a native american name (the recruitment quest occurs in a new dungeon: Coyote Valley). Not sure about who he is, but the 3D model looks like a child protected by a white bear.
Contrary to the Empress who is quite specialized, this new
axe mercenary is a very versatile character who can fit in almost all formations.
It's a "perfect" melee, with high damage, high defense, interesting buff and enemy's control.
As the first Grade A mercenary, his stats and attack abilities are at top - much higher than the
Northern Viking or the
Beast Trainer (both Grade C).
Here a table comparing the axes' stats (last upgrade), with Spartan added:
| Name | Str | Dex | Vit | Int | Def | Magic Defense | Action Power | Recruit Level |
| Beast Trainer | 453 | 236 | 419 | 266 | 1600 | 175 | 60~90 (+10%) | 44 |
| Northern Viking | 506 | 165 | 461 | 266 | 848 | 120 | 50~65 (+10%) | 100 |
| Druid | 699 | 401 | 500 | 253 | 1655 | 200 | 70~90 (+8%) | 100 |
| Spartan | 679 | 373 | 397 | 253 | 1231 | 100 | 70~80 (+8%) | 100 |
His stats are so huge that it was rumored as the first A-grade merc:
- Best raw strength (but Spartan's spears & Pirate's swords add more Str than the axes)
- Best melee dexterity, useful for criticals
- Best vitality -by far- and it still is better with the axe. Only the Lady Knight with a good sword + shield can have an equivalent one.
- Second melee magic defense after the exorcist (who is particular, as a "magic" melee)
- Second Action Power (average: 80) after the Pirate (average: 85), but he can hit 3 enemies at the same time
In short, it's the most powerful melee mercenary in Atlantica Online, and he is flawless (I know, I wrote the same while positioning the Empress among bow mercenaries, but isn't it true?).
By the way, his physical stats are not his unique asset.
He also has
very useful skills, both for
PvE and
PvP :
(note: numbers are given for the level 120 upgrade, skill level 70)
Forest (or Tree) Prison (Korean name: 나무 감옥)His secondary skill is an enhanced version of the Northern Viking's skill
Ice Ridge Axe, itself an improvement of the basic
Freezing Axe (haha).
The main effect is the same: the "prisoned" enemy's row cannot move. Duration (2 turns) and cooldown (3 turns) are the same too.
But debuffs and damage are more interesting:
| stats | Tree Prison (PvE) | Ice Ridge Axe (PvE) | Tree Prison (PvP) | Ice Ridge Axe (PvP) |
| Damage* | 1266 | 1141 | 1128 | 751 |
| Physical defense | - | -290 | - | -1049 |
| Magical defense | -434 | -448 | -153 | -110 |
| Action Power | -22 | - | -22 | - |
*damage given without intelligence bonusThe most noticeable difference is the
AP drain. Contrary to Toxic Sword and poisoned projectiles, and like Lightning Spear, the success rate is 100%.
Beast's Soul (Korean name: 대자연의 손길)His first skill is a very strong physical attack buff, which increases the targets' (row) attack power (+955) ; accuracy (+39) ; probability of multi-hits (+6) and critical rate (+37). Cast
Seth's Will on the same row and bosses should die pretty fast.
Duration is 4 turns ; cooldown is 3 turns.
It seems these bonus are the same in
PvE and PvP, but I can't guarantee.
Enraged Beast's Soul (combo)This last skill is a combo, activated when mercenaries under
Beast's Soul are affected by
War Cry.
Quote:
Beast's Soul + War Cry = Enraged Beast's Soul
Effects are the same as Beast's Soul, but improved (better attack power / accuracy / multi-hits / critical). We can call it Berserk mode

Comparison with Beast's Soul:
- Attack power : 955 -> 1103
- Accuracy : 39 -> 46
- Probability of multi-hits : 6 -> 7
- Critical rate : 37 -> 48
It's a very interesting feature during Free League.
Some players may try Seth's Will + Beast's Soul on their middle line, and if the enemy counters with War Cry, the middle line will hit harder (even a single hit with very high attack / accuracy / critical is nice!).
People who use to protect their lines with Holy Guard won't enjoy these new buffs.
With the Empress, Ndoors reinforces the paper-scissor system with more Silence / Holy Guard.
With the Druid, they also added a kind of counter (at least a reaction) to War Cry (itself a counter for Brutal/Seth's Will).
Upgrade crystals:- Upgrade 1: Multi-Hued Soul Crystal x50
- Upgrade 2: Multi-Hued Soul Crystal x100
- Upgrade 3: Multi-Hued Soul Jewel x20
- Upgrade 5: Multi-Hued Soul Jewel x40 (level 100: 290,887,200 experience points)
- Upgrade 5: Multi-Hued Soul Jewel x60 (level 120: 2,205,000,000 experience points)
Multi-Hued Soul Crystal, crafting info: Requires Crystal level 48 ; 15,000,000 workload ; 10 items per batch.
Materials:
Note: sky crystals will loot in a new dungeon
Multi-Hued Soul Jewel, crafting info: Requires Crystal level 50 ; 18,000,000 workload ; 5 items per batch.
Materials:
- Depraved Seed (Misc.) x1
- Multi-Hued Soul Crystal (Crystal) x10
- Mysterious Vial: Death (Medicine) x3
- Phoenix's Feather (Misc.) x1
- Sky Crystal (Misc.) x3
Note: sky crystals will loot in a new dungeon
With this Druid, the "perfect" melee mercenary is introduced to Atlantica Online.
Except specialized
DoT /
AoE teams maybe, he can -greatly- improve any formations, not only for
PvE but also PvP.
Obviously, such a mercenary will be very costly to obtain (even if level 100 is enough to recruit him) then to upgrade, and he might be reserved to an elite for a long time.
Additional note: obviously, any information above can be considerate as official until the official US release, especially the translations. Edit 11/29: fixed some buff values ; Enraged Beast's Soul effects added ; Upgrade crystals added. Some translations fixed.
Edit 12/02: Grade B -> Grade A
Edit 12/05: Experience points values for level 100 and 120