Monster : Axe
Last Axe monsters added:
| Name | Lv. | Experience | Weapon | Special |
|---|---|---|---|---|
| Box with Memories | 1 | 1 | Axe | |
| Candy Box | 1 | 1 | Axe | Treasure Chest |
| Giant Firecracker Box | 1 | 1 | Axe | Treasure Chest |
| Miltia's Book Box | 1 | 1 | Axe | Treasure Chest |
| Seed Container | 1 | 1 | Axe | Treasure Chest |
| Treasure Chest | 1 | 1 | Axe | Treasure Chest |
| Mad Soul | 10 | 2 | Axe | |
| Bronze Jar | 20 | 1 | Axe | Treasure Chest |
| Fish Jar | 20 | 1 | Axe | Treasure Chest |
| Gold Chest | 20 | 1 | Axe | Treasure Chest |
| Hidden Bronze Vase | 20 | 1 | Axe | Treasure Chest |
| Wuyi Palace's Wen Xie | 20 | 1 | Axe | Treasure Chest |
| Chief Bae Hoon | 28 | 425 | Axe | Boss |
| Night Fox | 35 | 697 | Axe | Boss |
| Queen Ant | 38 | 829 | Axe | |
| Evil Spider King | 44 | 1,226 | Axe | Boss |
| Billy's Safe | 50 | 1 | Axe | Treasure Chest |
| Haunted Old Oak | 50 | 5,500 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| Hidden Info Box | 50 | 1 | Axe | |
| Old Box | 50 | 1 | Axe | |
| Samidare's Letter Box | 50 | 1 | Axe | |
| Sealed Box | 50 | 1 | Axe | |
| Suspicious Box | 50 | 1 | Axe | |
| Tamer's Old Toolbox | 50 | 1 | Axe | |
| Clumsy Punk | 54 | 10,544 | Axe | |
| Iron Doll Fighter | 56 | 2,452 | Axe | |
| Alloy Doll Fighter | 57 | 2,839 | Axe | |
| Lost Old Oak | 62 | 12,652 | Axe | |
| Clumsy Work Robot | 64 | 10,544 | Axe | |
| Minotaur King | 65 | 3,775 | Axe | Boss, Stun Immunity |
| Frost-fearing 3rd Bear | 67 | 15,182 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| Iron Doll Reaper | 68 | 4,303 | Axe | Stun Immunity |
| Pasture Watcher | 68 | 4,303 | Axe | Boss, Stun Immunity |
| Dark Betrayer | 69 | 4,490 | Axe | Boss, Stun Immunity |
| Lord of the Future | 69 | 14,227 | Axe | Boss, Stun Immunity, Silence Immunity |
| Lion King Komareo | 70 | 4,682 | Axe | Stun Immunity |
| Beast King Kegarrd | 71 | 4,879 | Axe | Boss, Stun Immunity |
| Humbaba | 72 | 5,082 | Axe | Boss, Stun Immunity |
| Evil Old Oak | 80 | 44,000 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| King Khufu | 82 | 8,536 | Axe | Boss, Stun Immunity |
| Storm Juwoo | 82 | 8,536 | Axe | Flying, Boss, Stun Immunity |
| Female Elephant | 84 | 8,044 | Axe | |
| Cursed Mummy | 86 | 8,536 | Axe | Self-resurrection, Stun Immunity |
| Destroyer Sekhmet | 87 | 9,713 | Axe | Boss, Stun Immunity |
| Broken Raccoon | 88 | 21,431 | Axe | |
| Immortal Apophis | 90 | 11,784 | Axe | Boss, Stun Immunity |
| Monster Drone | 90 | 10,727 | Axe | Stun Immunity |
| Broken Mushroom | 91 | 22,079 | Axe | |
| Palace Guard | 91 | 9,427 | Axe | |
| Executor Tianus | 92 | 10,401 | Axe | Stun Immunity |
| Incarnation of Amon | 92 | 12,519 | Axe | Boss, Stun Immunity |
| Chaotic Minotaur | 95 | 102,680 | Axe | Boss, Stun Immunity, Silence Immunity |
| Zhang Fei | 95 | 134,870 | Axe | Boss, Stun Immunity, Silence Immunity |
| Resurrected Pulverizer | 96 | 23,202 | Axe | Boss |
| Monstrous Raider | 98 | 50,826 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Resurrected Wagon | 98 | 23,668 | Axe | Boss |
| Devilish Viking | 99 | 52,910 | Axe | |
| Resurrected Emperor of Destruction | 99 | 23,904 | Axe | Boss |
| Advance Ruffian | 100 | 28,115 | Axe | |
| Ancient Beast | 100 | 24,015 | Axe | |
| Forgotten Warrior | 100 | 24,015 | Axe | |
| Gnome Berserker | 100 | 15,402 | Axe | |
| Gnome Warrior | 100 | 15,402 | Axe | |
| Golden City Guardian | 100 | 15,402 | Axe | Stun Immunity |
| Golden City Treasure Box | 100 | 1 | Axe | Treasure Chest, Unknown*, Stun Immunity |
| Japan Only(CharInfo 1625) | 100 | 1 | Axe | Treasure Chest, Stun Immunity, Silence Immunity |
| Mimic | 100 | 1 | Axe | Treasure Chest, Stun Immunity, Silence Immunity |
| Raccoon | 100 | 19,205 | Axe | |
| Solid Rock | 100 | 1 | Axe | Treasure Chest |
| Song-i Hat | 100 | 19,205 | Axe | |
| Viking Fugitive | 100 | 1 | Axe | Stun Immunity, Silence Immunity |
| Blue Mushroom | 101 | 20,003 | Axe | |
| Brutal Ancient Beast | 101 | 24,627 | Axe | |
| Giant Raccoon | 101 | 20,003 | Axe | |
| Gnome General | 101 | 15,787 | Axe | |
| Monster Fish | 101 | 15,787 | Axe | |
| Cursed Lord | 102 | 16,181 | Axe | |
| Forgotten Monster | 102 | 24,942 | Axe | |
| Protector of Times | 102 | 24,942 | Axe | |
| Resurrected Nether Prince | 102 | 24,627 | Axe | Boss |
| Big Clawed Crayfish | 103 | 25,893 | Axe | |
| Gnome Cutthroat | 104 | 50,826 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Jormungand Warrior | 104 | 16,505 | Axe | |
| Lost Elephant | 104 | 15,787 | Axe | |
| Mutated Sailor | 104 | 26,836 | Axe | |
| Wounded Crayfish | 104 | 26,836 | Axe | |
| Crazy Lord | 105 | 12,322 | Axe | Flying, Boss, Stun Immunity |
| Nightmare Basilisk | 105 | 16,670 | Axe | Stun Immunity |
| One-eyed Obiten | 105 | 27,675 | Axe | |
| Violent Elephant | 105 | 16,181 | Axe | |
| Ancient Slayer | 106 | 49,474 | Axe | Boss, Stun Immunity, Silence Immunity |
| Crazy Slave Warrior | 106 | 16,342 | Axe | |
| Slave Commander | 107 | 17,004 | Axe | Stun Immunity |
| Xiahou Yin | 107 | 254,860 | Axe | Boss, Stun Immunity, Silence Immunity |
| Altered Native | 108 | 18,489 | Axe | Self-resurrection |
| Damaged Raccoon | 108 | 77,101 | Axe | |
| Evil Arachne | 108 | 65,999 | Axe | Boss, Stun Immunity, Silence Immunity |
| Mutated Native | 108 | 18,489 | Axe | Self-resurrection |
| Altered Man | 109 | 19,308 | Axe | Self-resurrection |
| Fierce Chimera | 109 | 19,308 | Axe | |
| Malicious Chimera | 109 | 19,308 | Axe | |
| Agonizing Chimera | 110 | 63,716 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Flame Ruler Loki | 110 | 20,156 | Axe | Boss, Stun Immunity, Silence Immunity |
| Giant Mushroom | 110 | 32,087 | Axe | Boss, Stun Immunity, Silence Immunity |
| Khun Chang | 110 | 50,000 | Axe | Boss, Stun Immunity, Silence Immunity |
| Mutated Chimera | 110 | 20,156 | Axe | |
| Possessed Marionette | 110 | 41,428 | Axe | |
| Revived Fabled Viking | 110 | 50,000 | Axe | Stun Immunity, Silence Immunity |
| Sumatran Elephant | 110 | 16,603 | Axe | |
| Damaged Mushroom | 111 | 79,436 | Axe | |
| Davy Jones' True Form | 112 | 60,836 | Axe | Boss, Stun Immunity, Silence Immunity, Boss |
| Haunted Viking | 112 | 79,245 | Axe | |
| Lava Lionman | 112 | 42,256 | Axe | |
| Parasitic Worker | 112 | 31,464 | Axe | Silence Immunity |
| Awakening Pelican | 113 | 31,762 | Axe | Silence Immunity |
| Fiery Minotaur | 113 | 43,101 | Axe | |
| Last Sample | 113 | 22,000 | Axe | Boss, Stun Immunity |
| Owl Bear | 113 | 43,101 | Axe | Stun Immunity, Silence Immunity |
| Senile Frost Giant | 113 | 35,000 | Axe | Stun Immunity, Silence Immunity, Boss |
| Yu Jin | 113 | 542,310 | Axe | Boss, Stun Immunity, Silence Immunity |
| Head Miner | 114 | 22,650 | Axe | |
| Novice Miner | 114 | 22,650 | Axe | |
| Ordinary Punk | 114 | 84,126 | Axe | |
| Ordinary Work Robot | 114 | 84,126 | Axe | |
| Silent Owl Bear | 114 | 43,963 | Axe | Stun Immunity, Silence Immunity |
| Veteran Miner | 114 | 22,650 | Axe | |
| Veteran Swordmaster | 115 | 84,126 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Viking Chieftain's Soul | 115 | 45,000 | Axe | Stun Immunity, Silence Immunity, Boss |
| Alloy Robot | 116 | 84,126 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Lord of Lerna | 116 | 70,000 | Axe | Boss, Stun Immunity, Silence Immunity |
| Blackbox | 118 | 25,493 | Axe | Treasure Chest, Stun Immunity, Silence Immunity, Reinitialize, Boss |
| Enlightened Humbaba | 118 | 85,163 | Axe | Boss |
| Mini Work Robot | 118 | 25,493 | Axe | |
| Mini Work Robot ND-05 | 118 | 25,493 | Axe | Stun Immunity, Silence Immunity |
| Multipurpose Work Robot | 118 | 25,493 | Axe | |
| Supply Fighter | 118 | 66,740 | Axe | Boss, Stun Immunity, Silence Immunity |
| Work Robot | 118 | 25,493 | Axe | |
| Soul Collector | 119 | 21,064 | Axe | Boss, Stun Immunity, Silence Immunity |
| Crazy Punisher | 120 | 28,720 | Axe | |
| Drunken Urus | 120 | 110,000 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| Elite Ruffian | 120 | 66,740 | Axe | |
| Gloomy Executioner | 120 | 28,720 | Axe | |
| Naughty Goblin | 120 | 31,592 | Axe | Stun Immunity |
| Roaring Unicorn-Lion | 120 | 32,153 | Axe | Stun Immunity |
| Enlightened Lord | 121 | 87,742 | Axe | Boss |
| Menacing Unicorn-Lion | 121 | 32,153 | Axe | Stun Immunity |
| Sly Goblin | 121 | 32,153 | Axe | Stun Immunity |
| Wandering Miner | 121 | 32,153 | Axe | Boss, Stun Immunity, Silence Immunity |
| Warrior Beetle | 121 | 71,335 | Axe | |
| Young Alishan Bear | 121 | 71,335 | Axe | |
| Alishan Leopard | 122 | 75,545 | Axe | |
| Crazy Rakshasa | 122 | 32,681 | Axe | |
| Loyal Slave | 122 | 61,343 | Axe | |
| Mischievous Executioner | 122 | 105,776 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Vagrant Old Oak | 122 | 100,951 | Axe | |
| Haunted Husk | 124 | 83,965 | Axe | |
| Ms. Pigling | 124 | 31,971 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize |
| Bloodthirsty Viking | 125 | 151,105 | Axe | |
| Cai Mao | 125 | 524,580 | Axe | Boss, Stun Immunity, Silence Immunity |
| Fierce Alishan Bear | 125 | 88,175 | Axe | |
| Giant Beast of Madness | 125 | 30,260 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize |
| Greed | 125 | 12,000 | Axe | Boss, Stun Immunity, Silence Immunity |
| Incarnation of Agony | 125 | 15,000 | Axe | Boss, Stun Immunity, Silence Immunity |
| Hardened Warrior Beetle | 126 | 92,385 | Axe | |
| Swift Alishan Leopard | 126 | 92,385 | Axe | |
| Tlaltecuhtli King | 126 | 33,589 | Axe | Boss, Stun Immunity, Silence Immunity |
| Cursed Minotaur | 127 | 456,225 | Axe | Boss, Stun Immunity, Silence Immunity |
| Foolish 2nd Bear | 127 | 121,141 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| Giant Chaos Demon | 127 | 456,225 | Axe | Boss, Stun Immunity, Silence Immunity |
| Guardian of the North | 127 | 35,486 | Axe | Stun Immunity, Silence Immunity |
| Tiger Lord | 127 | 31,260 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize |
| Xiahou Dun | 127 | 542,310 | Axe | Boss, Stun Immunity, Silence Immunity |
| Dry Haunted Husk | 128 | 100,805 | Axe | |
| Guardian Giant Amazon | 128 | 174,085 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Unknown Raccoon | 128 | 174,085 | Axe | |
| Deserted Straw | 129 | 72,159 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Diabolic Guardmaster | 129 | 262,400 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Lord of Time | 129 | 111,025 | Axe | Boss, Stun Immunity, Silence Immunity |
| Nether Prince | 129 | 200,996 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize |
| Violent Straw | 129 | 72,159 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Chief Alishan Bear | 130 | 109,225 | Axe | |
| Golden Tiger | 130 | 593,470 | Axe | Boss, Stun Immunity, Silence Immunity |
| Mad Wagon | 130 | 505,310 | Axe | Boss, Stun Immunity, Silence Immunity |
| Roaring Thunder | 130 | 100,000 | Axe | Boss, Stun Immunity, Unknown*, Unknown*, Unknown* |
| Chief Alishan Leopard | 131 | 113,435 | Axe | |
| Chief Warrior Beetle | 131 | 113,435 | Axe | |
| Unknown Mushroom | 131 | 179,358 | Axe | |
| Plagued Siegemaster | 132 | 139,260 | Axe | |
| Roaring Warrior | 132 | 83,636 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Spellbound Manager | 132 | 72,010 | Axe | Boss, Stun Immunity, Silence Immunity |
| Violent Warrior | 132 | 83,636 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Chief Haunted Husk | 133 | 121,855 | Axe | |
| Frightful Slaughterer | 133 | 564,868 | Axe | Boss, Stun Immunity, Silence Immunity |
| Diabolic King's Departed Soul | 134 | 372,000 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Experienced Punk | 134 | 195,782 | Axe | |
| Experienced Work Robot | 134 | 195,782 | Axe | |
| Desert Soul Fighter | 135 | 80,000 | Axe | Stun Immunity, Silence Immunity, Boss |
| Imperial Ruffian | 135 | 139,260 | Axe | |
| Riederan's Pulverizer | 135 | 548,977 | Axe | Boss, Stun Immunity, Silence Immunity |
| Shun Feng Er | 135 | 340,000 | Axe | Boss, Stun Immunity, Silence Immunity |
| Tiger Lady | 135 | 615,544 | Axe | Boss, Stun Immunity, Silence Immunity |
| Desert Bandit Chief | 137 | 90,000 | Axe | Stun Immunity, Silence Immunity, Boss |
| Pure Vixen Fairy | 137 | 700,000 | Axe | Boss, Stun Immunity, Silence Immunity |
| Revived Hector | 137 | 615,544 | Axe | Boss, Stun Immunity, Silence Immunity |
| Wild Nemean Lionman | 137 | 92,181 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Fierce Nemean Lionman | 138 | 93,890 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| King Priam | 140 | 632,839 | Axe | Boss, Stun Immunity, Silence Immunity |
| Mao Jie | 140 | 645,870 | Axe | Boss, Stun Immunity, Silence Immunity |
| Stone Warden | 140 | 646,470 | Axe | Boss, Stun Immunity, Silence Immunity |
| Wasted Urus | 140 | 220,000 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| Fortified Tiger Lord | 141 | 198,117 | Axe | Boss |
| Pavilion Guard | 141 | 667,250 | Axe | Boss, Stun Immunity, Silence Immunity |
| Elated Old Oak | 142 | 234,938 | Axe | |
| Warlord of Blades | 142 | 689,410 | Axe | Boss, Stun Immunity, Silence Immunity |
| Gold Nemean Lion | 145 | 1,058,530 | Axe | Stun Immunity, Silence Immunity, Boss |
| Zhang Yi | 145 | 746,820 | Axe | Boss, Stun Immunity, Silence Immunity |
| Zulu Serpent | 146 | 438,000 | Axe | |
| Crazy 1st Bear | 147 | 281,925 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| Emperor of Destruction | 147 | 821,480 | Axe | Boss, Stun Immunity, Silence Immunity |
| Berserker | 148 | 455,334 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Elite Berserker | 149 | 462,073 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Lord of Souls | 149 | 250,682 | Axe | Boss, Stun Immunity, Silence Immunity |
| Devilish General | 150 | 468,813 | Axe | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Snowy Old Oak | 150 | 440,000 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Reinitialize |
| Wei Patrol Captain | 150 | 2,272,567 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Ghastly Swordsman | 154 | 2,385,361 | Axe | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
Battle
[Combat in Atlantica]
When you get your turn, you can act by choosing one of the following options: attack, search, guard, move, wait or magic.
Attack deals physical damage to the enemy.
Search gets you items by searching the dead. Sometimes you can't get any treasure, though.
Guard blocks against enemies' attacks and decreases damage by a certain amount.
Move changes a mercenary's position in your formation.
Wait causes a mercenary to do nothing. Acting power isn't wasted.
Magic causes the mercenary to use a spell they know. You can learn one magic spell per upgrade. The highest magic level is between 40 - 70 depending on the magic and upgrade status.
Turn Time Limit Both you and the enemy get one turn each to attack. The time limit per turn is 30 seconds. For PVP, the number of operative mercenaries is increased by one at each turn. The first player can use one mercenary, the next player gets two, then the first player gets three. A maximum of 5 mercenaries can act each turn.
[Moving Mercenaries]
When a mercenary or character's position is a disadvantage during battle, or when you try to change the battle array of your mercenaries for strategy, then you can change mercenary's position.
1.During Battle On the battle menu at the right side on the bottom, if you click the move button(shortcut [D]), and move to the desired position, the mercenary will move to that position. Mercenaries' action power is consumed when they change positions.
2. Outside of Battle You can select [Formation] from the [My Info] menu at the top of the screen. Click the mercenary and then click the position that you want it to move to. It will then move to that position.
[About Action Power]
Action Power is the mercenary's acting ability.
Generally, each turn recovers 25-150 action power depending on a mercenary's class.
In battle, action power is consumed with each action taken.
1) Attack: - 100 Action Power
2) Search: - 50 Action Power
3) Guard: - 50 Action Power
4) Move: - 50 Action Power
5) Wait: - No Action Power
6) Magic: - 50 Action Power and above (depends on the magic skill).
A mercenary must have 100 action power for you to choose any action to perform.
Magic also requires 100 action power to start but the amount subtracted is dependent on the magic skill and it's level.
When your action power is negative, you must recover 100 action power in order to move again.
[Magic]
Magic is the most distinctive trait that separates different mercenaries.
You can use magic by right-clicking on the enemy during battle or by clicking the magic button in the battle menu.
[Stats]
Strength
* Increases Attack Power (Melee only)
* Increases Defense
Dexterity
* Increases Attack Power (Ranged only)
* Increases Critical Rate
* Decreases attacking enemy's Critical Rate
Intelligence
* Increases Attack Power (Staff only)
* Increases Magic Defense and Mana
* Increases magic effects
Vitality
* Increases Health
[Battle Momentum System]
This system allows you to accumulate additional EXP when fighting consecutive battles.
The system only applies when battles are won.
1. Obtaining Momentum Experience
Each time you win a certain number of battles in a row, the accumulated EXP is granted automatically.
The number of victories left is shown through the icon on the right side of the screen.
You can choose how the EXP is distributed to level up specific mercenaries.
PvP battles do not count toward the number of victories.
In addition, a minimum amount of EXP must be earned for the victory to count.
2. Momentum Level
After reaching a certain amount of victories, your Momentum Level will increase.
Each level requires a specific number of victories, and higher levels accumulate a greater ratio of EXP.
Your Momentum Level will reset every day between 06:00 and 07:00.
3. Accumulated Experience
This option shows the total amount of accumulated EXP, and resets when it is distributed or when you log off.
4. Reward Priority
You can select how the accumulated EXP is distributed.
- Formation: Provides the EXP to the lowest level mercenary in the formation.
- My Home: Provides the EXP to the lowest level mercenary currently stationed at My Home.
You cannot select the My Home option if there are no mercenaries stationed at My Home.




