Monster : Axe
Last Axe monsters added:
| Name | Level | Experience | Weapon | Special | Location |
|---|---|---|---|---|---|
| Box with Memories | 1 | 1 | Axe | Treasure Chest | |
| Mad Soul | 10 | 2 | Axe | ||
| Wuyi Palace's Wen Xie | 20 | 1 | Axe | Treasure Chest | |
| Chief Bae Hoon | 28 | 425 | Axe | Boss | |
| Chief Guan Hun | 28 | 425 | Axe | Boss | |
| Night Fox | 35 | 697 | Axe | Boss | |
| Queen Ant | 38 | 829 | Axe | ||
| Evil Spider King | 44 | 1,226 | Axe | Boss | |
| Haunted Old Oak | 50 | 3,000 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize | |
| Hidden Info Box | 50 | 1 | Axe | ||
| Samidare's Letter Box | 50 | 1 | Axe | ||
| Sealed Box | 50 | 1 | Axe | Treasure Chest | |
| Iron Doll Fighter | 56 | 2,452 | Axe | ||
| Alloy Doll Fighter | 57 | 2,839 | Axe | ||
| Minotaur King | 65 | 3,775 | Axe | Boss, Stun Immunity | |
| Iron Doll Reaper | 68 | 4,303 | Axe | Stun Immunity | |
| Pasture Watcher | 68 | 4,303 | Axe | Boss, Stun Immunity | |
| Dark Betrayer | 69 | 4,490 | Axe | Boss, Stun Immunity | |
| Lion King Komareo | 70 | 4,682 | Axe | Stun Immunity | |
| Beast King Kegarrd | 71 | 4,879 | Axe | Boss, Stun Immunity | |
| Humbaba | 72 | 5,082 | Axe | Boss, Stun Immunity | |
| Evil Old Oak | 80 | 10,830 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize | |
| King Khufu | 82 | 8,536 | Axe | Boss, Stun Immunity | |
| Storm Juwoo | 82 | 8,536 | Axe | Flying, Boss, Stun Immunity | |
| Female Elephant | 84 | 8,044 | Axe | ||
| Cursed Mummy | 86 | 8,536 | Axe | Self-resurrection, Stun Immunity | |
| Destroyer Sekhmet | 87 | 9,713 | Axe | Boss, Stun Immunity | |
| Immortal Apophis | 90 | 11,784 | Axe | Boss, Stun Immunity | |
| Monster Drone | 90 | 10,727 | Axe | Stun Immunity | |
| Palace Guard | 91 | 9,427 | Axe | ||
| Executor Tianus | 92 | 10,401 | Axe | Stun Immunity | |
| Incarnation of Amon | 92 | 12,519 | Axe | Boss, Stun Immunity | |
| Chaotic Minotaur | 95 | 102,680 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Devilish Viking | 99 | 52,910 | Axe | ||
| Ancient Beast | 100 | 24,015 | Axe | ||
| Forgotten Warrior | 100 | 24,015 | Axe | ||
| Gnome Berserker | 100 | 15,402 | Axe | ||
| Gnome Warrior | 100 | 15,402 | Axe | ||
| Golden City Guardian | 100 | 15,402 | Axe | Stun Immunity | |
| Raccoon | 100 | 19,205 | Axe | ||
| Solid Rock | 100 | 1 | Axe | Unknown* | |
| Song-i Hat | 100 | 19,205 | Axe | ||
| Viking Fugitive | 100 | 1 | Axe | Stun Immunity, Silence Immunity | |
| Blue Mushroom | 101 | 20,003 | Axe | ||
| Brutal Ancient Beast | 101 | 24,627 | Axe | ||
| Giant Raccoon | 101 | 20,003 | Axe | ||
| Gnome General | 101 | 15,787 | Axe | ||
| Monster Fish | 101 | 15,787 | Axe | ||
| Cursed Lord | 102 | 16,181 | Axe | ||
| Forgotten Monster | 102 | 24,942 | Axe | ||
| Protector of Times | 102 | 24,942 | Axe | ||
| Big Clawed Crayfish | 103 | 25,893 | Axe | ||
| Gnome Cutthroat | 104 | 50,826 | Axe | Strong Will | |
| Jormungand Warrior | 104 | 16,505 | Axe | ||
| Lost Elephant | 104 | 15,787 | Axe | ||
| Mutated Sailor | 104 | 26,836 | Axe | ||
| Wounded Crayfish | 104 | 26,836 | Axe | ||
| Crazy Lord | 105 | 12,322 | Axe | Flying, Boss, Stun Immunity | |
| Nightmare Basilisk | 105 | 16,670 | Axe | Stun Immunity | |
| One-eyed Obiten | 105 | 27,675 | Axe | ||
| Violent Elephant | 105 | 16,181 | Axe | ||
| Ancient Slayer | 106 | 49,474 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Crazy Slave Warrior | 106 | 16,342 | Axe | ||
| Oriharukon Watcher | 106 | 24,627 | Axe | Stun Immunity, Silence Immunity | |
| Oriharukon Observer | 107 | 24,942 | Axe | Stun Immunity, Silence Immunity | |
| Slave Commander | 107 | 17,004 | Axe | Stun Immunity | |
| Altered Native | 108 | 18,489 | Axe | Self-resurrection | |
| Evil Arachne | 108 | 65,999 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Mutated Native | 108 | 18,489 | Axe | Self-resurrection | |
| Altered Man | 109 | 19,308 | Axe | Self-resurrection | |
| Fierce Chimera | 109 | 19,308 | Axe | ||
| Malicious Chimera | 109 | 19,308 | Axe | ||
| Agonizing Chimera | 110 | 63,716 | Axe | Strong Will | |
| Flame Ruler Loki | 110 | 20,156 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Giant Mushroom | 110 | 32,087 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Khun Chang | 110 | 50,000 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Mutated Chimera | 110 | 20,156 | Axe | ||
| Possessed Marionette | 110 | 41,428 | Axe | ||
| Resurrected Legendary Viking | 110 | 50,000 | Axe | Stun Immunity, Silence Immunity | |
| Davy Jones' True Form | 112 | 60,836 | Axe | Boss, Stun Immunity, Silence Immunity, Boss | |
| Haunted Viking | 112 | 79,245 | Axe | ||
| Lava Lionman | 112 | 42,256 | Axe | ||
| Parasitic Worker | 112 | 31,464 | Axe | Silence Immunity | |
| Awakening Pelican | 113 | 31,762 | Axe | Silence Immunity | |
| Fiery Minotaur | 113 | 43,101 | Axe | ||
| Last Sample | 113 | 22,000 | Axe | Boss, Stun Immunity | |
| Owl Bear | 113 | 43,101 | Axe | Stun Immunity, Silence Immunity | |
| Senile Frost Giant | 113 | 35,000 | Axe | Stun Immunity, Silence Immunity, Boss | |
| Head Miner | 114 | 22,650 | Axe | ||
| Infinite Cube | 114 | 50,000 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Novice Miner | 114 | 22,650 | Axe | ||
| Silent Owl Bear | 114 | 43,963 | Axe | Stun Immunity, Silence Immunity | |
| Veteran Miner | 114 | 22,650 | Axe | ||
| Viking Chieftain's Soul | 115 | 45,000 | Axe | Stun Immunity, Silence Immunity, Boss | |
| Alloy Robot | 116 | 84,126 | Axe | Strong Will | |
| Lord of Lerna | 116 | 70,000 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Blackbox | 118 | 25,493 | Axe | Treasure Chest, Stun Immunity, Silence Immunity, Reinitialize, Boss | |
| Mini Work Robot | 118 | 25,493 | Axe | ||
| Mini Work Robot ND-05 | 118 | 25,493 | Axe | Stun Immunity, Silence Immunity | |
| Multipurpose Work Robot | 118 | 25,493 | Axe | ||
| Work Robot | 118 | 25,493 | Axe | ||
| Soul Collector | 119 | 21,064 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Crazy Punisher | 120 | 28,720 | Axe | Madness of Nature | |
| Drunken Urus | 120 | 50,000 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize | |
| Gloomy Executioner | 120 | 28,720 | Axe | Madness of Nature | |
| Naughty Goblin | 120 | 31,592 | Axe | Stun Immunity | |
| Roaring Unicorn-Lion | 120 | 32,153 | Axe | Stun Immunity | |
| Menacing Unicorn-Lion | 121 | 32,153 | Axe | Stun Immunity | |
| Sly Goblin | 121 | 32,153 | Axe | Stun Immunity | |
| Wandering Miner | 121 | 32,153 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Crazy Rakshasa | 122 | 32,681 | Axe | ||
| Loyal Slave | 122 | 61,343 | Axe | ||
| Mischievous Executioner | 122 | 105,776 | Axe | Strong Will | |
| Ms. Pigling | 124 | 31,971 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize, Madness of Nature | |
| Bloodthirsty Viking | 125 | 151,105 | Axe | ||
| Giant Beast of Madness | 125 | 30,260 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize, Madness of Nature | |
| Greed | 125 | 12,000 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Incarnation of Agony | 125 | 15,000 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Tlaltecuhtli King | 126 | 33,589 | Axe | Boss, The Madness of Tlaltecuhtli, Stun Immunity, Silence Immunity | |
| Cursed Minotaur | 127 | 456,225 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Giant Chaos Demon | 127 | 456,225 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Guardian of the North | 127 | 35,486 | Axe | Stun Immunity, Silence Immunity | |
| Tiger Lord | 127 | 31,260 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize, Madness of Nature | |
| Deserted Straw | 129 | 72,159 | Axe | Strong Will | |
| Diabolic Guardmaster | 129 | 262,400 | Axe | Boss, Stun Immunity, Silence Immunity, Strong Will | |
| Nether Prince | 129 | 200,996 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize, Ghost's Curse | |
| Violent Straw | 129 | 72,159 | Axe | Strong Will | |
| Mad Wagon | 130 | 505,310 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Roaring Thunder | 130 | 100,000 | Axe | Boss, Stun Immunity, Unknown*, Unknown*, Unknown* | |
| Roaring Warrior | 132 | 83,636 | Axe | Strong Will | |
| Spellbound Manager | 132 | 72,010 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Violent Warrior | 132 | 83,636 | Axe | Strong Will | |
| Frightful Slaughterer | 133 | 564,868 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Diabolic King's Departed Soul | 134 | 372,000 | Axe | Boss, Stun Immunity, Silence Immunity, Strong Will | |
| Riederan's Pulverizer | 135 | 548,977 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Pure Vixen Fairy | 137 | 700,000 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Revived Hector | 137 | 615,544 | Axe | Boss, Stun Immunity, Silence Immunity | |
| King Priam | 140 | 632,839 | Axe | Boss, Stun Immunity, Silence Immunity | |
| Wasted Urus | 140 | 100,000 | Axe | Boss, Stun Immunity, Silence Immunity, Reinitialize |
Battle
[Combat in Atlantica]
When you get your turn, you can act by choosing one of the following options: attack, search, guard, move, wait or magic.
Attack deals physical damage to the enemy.
Search gets you items by searching the dead. Sometimes you can't get any treasure, though.
Guard blocks against enemies' attacks and decreases damage by a certain amount.
Move changes a mercenary's position in your formation.
Wait causes a mercenary to do nothing. Acting power isn't wasted.
Magic causes the mercenary to use a spell they know. You can learn one magic spell per upgrade. The highest magic level is between 40 ~ 70 depending on the magic and upgrade status.
Turn Time Limit Both you and the enemy get one turn each to attack. The time limit per turn is 30 seconds. For PVP, the number of operative mercenaries is increased by one at each turn. The first player can use one mercenary, the next player gets two, then the first player gets three. A maximum of 5 mercenaries can act each turn.
[Moving Mercenaries]
When a mercenary or character's position is a disadvantage during battle, or when you try to change the battle array of your mercenaries for strategy, then you can change mercenary's position.
1.During Battle On the battle menu at the right side on the bottom, if you click the move button(shortcut [D]), and move to the desired position, the mercenary will move to that position. Mercenaries' action power is consumed when they change positions.
2. Outside of Battle You can select [Formation] from the [My Info] menu at the top of the screen. Click the mercenary and then click the position that you want it to move to. It will then move to that position.
[About Action Power]
Action Power is the mercenary's acting ability.
Generally, each turn recovers 25-150 action power depending on a mercenary's class.
In battle, action power is consumed with each action taken.
1) Attack: - 100 Action Power
2) Search: - 50 Action Power
3) Guard: - 50 Action Power
4) Move: - 50 Action Power
5) Wait: - No Action Power
6) Magic: - 50 Action Power and above (depends on the magic skill).
A mercenary must have 100 action power for you to choose any action to perform.
Magic also requires 100 action power to start but the amount subtracted is dependent on the magic skill and it's level.
When your action power is negative, you must recover 100 action power in order to move again.
[Magic]
Magic is the most distinctive trait that separates different mercenaries.
You can use magic by right-clicking on the enemy during battle or by clicking the magic button in the battle menu.
[Stats]
Strength
* Increases Attack Power (Melee only)
* Increases Defense
Dexterity
* Increases Attack Power (Ranged only)
* Increases Critical Rate
* Decreases attacking enemy's Critial Rate
Intelligence
* Increases Attack Power (Staff only)
* Increases Magic Defense and Mana
* Increases magic effects
Vitality
* Increases Health


