Monster : Spear
Last Spear monsters added:
| Name | Level | Experience | Weapon | Special | Location |
|---|---|---|---|---|---|
| Soldier Ant | 38 | 829 | Spear | ||
| Mantis | 37 | 783 | Spear | ||
| Crystal Guard | 78 | 7,820 | Spear | ||
| Crystal Safeguard | 78 | 7,820 | Spear | ||
| Gate Keeper | 20 | 219 | Spear | ||
| Royal Guard | 21 | 239 | Spear | ||
| Salamander | 102 | 16,181 | Spear | Boss, Stun Immunity | |
| Slave Spearman | 66 | 3,946 | Spear | ||
| Stone Spearman | 66 | 3,946 | Spear | ||
| Chief Mantis | 40 | 935 | Spear | ||
| Stigmatized Queen | 62 | 3,292 | Spear | Boss, Stun Immunity | |
| Ashigaru Spearman | 85 | 9,752 | Spear | ||
| Oda Nobunaga | 94 | 13,284 | Spear | Boss, Stun Immunity | |
| Sea Palace General | 25 | 335 | Spear | Boss, Reinitialize | |
| Wolf King Paheros | 65 | 3,775 | Spear | Stun Immunity | |
| Slave General | 84 | 8,044 | Spear | Stun Immunity | |
| Dark Crystal Safeguard | 94 | 11,078 | Spear | Stun Immunity | |
| Valkyrie Spearman | 102 | 16,181 | Spear | ||
| Skuld | 112 | 20,707 | Spear | Boss, Stun Immunity, Flying | |
| Slave Dragoon | 76 | 7,154 | Spear | ||
| Granite Spearman | 78 | 7,918 | Spear | ||
| Slave Conscript | 103 | 16,342 | Spear | ||
| Byzantine Officer | 104 | 16,505 | Spear | ||
| Elephant Warrior | 105 | 16,670 | Spear | ||
| Cataphract Knight | 106 | 16,836 | Spear | ||
| Ghost Spearman | 103 | 25,041 | Spear | Self-resurrection | |
| Evil Ghost Spearman | 104 | 25,041 | Spear | Self-resurrection | |
| Immortal Guard | 104 | 25,041 | Spear | Self-resurrection | |
| Immortal Soldier | 104 | 25,041 | Spear | Self-resurrection | |
| Immortal Bodyguard | 105 | 25,194 | Spear | Self-resurrection | |
| General of Eternity | 107 | 40,861 | Spear | Boss, Stun Immunity, Boss, Silence Immunity, unknown* | |
| Giustiniani | 108 | 17,174 | Spear | Boss, Stun Immunity, Reinitialize, Silence Immunity | |
| Lone Guardsman | 86 | 9,389 | Spear | ||
| Bloody Safeguard | 86 | 9,389 | Spear | ||
| Protector of Chaos | 101 | 24,627 | Spear | ||
| Apprentice Dragoon | 102 | 24,893 | Spear | Flying | |
| Veteran Dragoon | 102 | 25,165 | Spear | Flying | |
| Dragoon Chief | 103 | 25,443 | Spear | Flying | |
| Obake | 95 | 14,490 | Spear | Boss, Stun Immunity | |
| Jormungand | 107 | 17,004 | Spear | Boss, Stun Immunity | |
| Swan Knight | 97 | 11,443 | Spear | ||
| Crazy Militia | 103 | 15,402 | Spear | ||
| Crazy Byzantine Knight | 105 | 16,181 | Spear | ||
| Young Lizardman | 107 | 17,697 | Spear | ||
| Lizardman | 107 | 17,697 | Spear | ||
| Strange Lizardman | 108 | 18,489 | Spear | ||
| Outdated Mining Robot | 114 | 22,650 | Spear | ||
| Mining Drill Robot | 115 | 23,364 | Spear | ||
| Universal Mining Robot | 115 | 23,364 | Spear | ||
| Flying Fish | 101 | 24,627 | Spear | Flying | |
| Sea Hermit Crab | 102 | 24,942 | Spear | ||
| Mammoth Hermit Crab | 104 | 26,836 | Spear | ||
| Fake Quetzalcoatl | 124 | 31,971 | Spear | Boss, The Madness of Tlaltecuhtli, Stun Immunity, Silence Immunity | |
| Claw Punk | 117 | 24,716 | Spear | ||
| Punk Leader | 117 | 24,716 | Spear | ||
| Brutal Flyman | 113 | 31,762 | Spear | Flying, Silence Immunity | |
| Splendid Flyman | 114 | 32,035 | Spear | Flying, Silence Immunity | |
| Ancient Bronze Giant | 100 | 13,861 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Ancient Bronze Warrior | 100 | 13,861 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Yellow Thorned Lizard | 102 | 16,181 | Spear | ||
| Red Thorned Lizard | 103 | 16,585 | Spear | ||
| Nest Gatekeeper | 102 | 33,831 | Spear | ||
| Nest Warrior | 103 | 34,200 | Spear | ||
| Arhat Trainee | 101 | 16,505 | Spear | ||
| Crouching-tiger Arhat | 102 | 16,505 | Spear | ||
| Delicate Looter | 119 | 28,260 | Spear | Madness of Nature | |
| Indecent Slayer | 119 | 28,260 | Spear | Madness of Nature | |
| Merciless Rakshasa | 121 | 32,153 | Spear | ||
| Giant Toad | 121 | 32,153 | Spear | ||
| Poisonous Toad | 122 | 32,681 | Spear | Strong Will | |
| Guardian of the South | 127 | 11,000 | Spear | Boss, Stun Immunity, Silence Immunity, Reinitialize | |
| Tombstone Ghost | 122 | 34,166 | Spear | Ghost's Curse | |
| Tombstone Ghost Warrior | 122 | 34,166 | Spear | Ghost's Curse | |
| Careless Monkey King | 108 | 17,174 | Spear | ||
| Frivolous Monkey King | 109 | 17,174 | Spear | ||
| Poor Monk Pig | 108 | 17,174 | Spear | ||
| Violent Monk Pig | 109 | 17,174 | Spear | ||
| Yangban Mask | 114 | 36,541 | Spear | ||
| Hahoe Mask | 115 | 36,893 | Spear | Strong Will | |
| Black Eagle Mask | 118 | 38,716 | Spear | Flying, Stun Immunity, Silence Immunity, Strong Will | |
| White Eagle Mask | 118 | 38,716 | Spear | Flying, Stun Immunity, Silence Immunity, Strong Will | |
| Ignorant Savage | 124 | 36,000 | Spear | ||
| Enraged Savage | 124 | 45,000 | Spear | ||
| Fiery Werewolf | 111 | 41,428 | Spear | ||
| Nimble Tomb Raider | 102 | 16,181 | Spear | Stun Immunity, Silence Immunity | |
| Swift Tomb Raider | 103 | 16,353 | Spear | Stun Immunity, Silence Immunity | |
| King's Warden | 127 | 38,800 | Spear | Strong Will | |
| King's Guard | 127 | 55,800 | Spear | Stun Immunity, Silence Immunity, Strong Will | |
| Transformed Old Fox | 125 | 1 | Spear | Stun Immunity, Silence Immunity | |
| Disguised Bandit | 110 | 10,000 | Spear | Boss | |
| Anger | 125 | 11,000 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Treacherous Knight | 123 | 62,521 | Spear | ||
| Roaming Ghost Tree | 127 | 37,521 | Spear | Strong Will | |
| Wandering Ghost Tree | 127 | 37,521 | Spear | Strong Will | |
| Haunted Street Lamp | 128 | 69,845 | Spear | Strong Will | |
| Deadly Street Lamp | 128 | 69,845 | Spear | Strong Will | |
| Agonized Windmill | 131 | 509,516 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Pitiful Ghost Knight | 130 | 74,561 | Spear | Strong Will | |
| Cruel Ghost Knight | 130 | 74,561 | Spear | Strong Will | |
| Crystalline Nightmare | 135 | 510,310 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Gold Rose | 120 | 26,244 | Spear | Boss, Stun Immunity, Silence Immunity | |
| False Prophet | 109 | 17,505 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Spearman Trainee | 100 | 15,402 | Spear | ||
| Jealous Jang Jie | 105 | 16,181 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Black Heart Lurker | 117 | 24,716 | Spear | ||
| Sad Hero's Soul | 115 | 28,260 | Spear | ||
| Malicious Bronze Giant | 120 | 33,589 | Spear | Boss, Stun Immunity, Silence Immunity | |
| Malicious Spartan | 115 | 28,260 | Spear | ||
| Negoro Lord's Spirit | 110 | 92,634 | Spear | Strong Will |
Battle
[Battle of Atlantica]
When you get your turn, you can act by choosing one of the following options: attack, search, guard, move, wait or magic.
Attack gives general damage to the enemy.
Search gets you items by searching the dead. Sometims you can't get any treasure, though.
Guard blocks against the enemy's attack and decreses damage by a certain amount.
Move changes a mercenary's position in the battle array.
Wait keeps your current status. Acting power isn't wasted.
Magic uses the available magic that the current character can do. You can learn one magic spell per upgrade. The highest magic level is 60.
Turn Time Limit Both you and the enemy get one turn each to attack. The time limit per turn is 30 seconds. For PVP, the number of operative mercenaries is increased by one at each turn. The first player gets one turn, the next player gets two turns, then the first player gets three turns. A maximum of 5 merecanries can operate in each turn.
[Moving Mercenaries]
When a mercenary or character's position is a disadvantage during battle, or when you try to change the battle array of your mercenaries for strategy, then you can change mercenary's position.
1.During Battle On the battle menu at the right side on the bottom, if you click the move button(shortcut [D]), and move to the desired position, the mercenary will move to that position. Mercenaries' action power is consumed when they change positions.
2. Outside of Battle You can select [Formation] from the [My Info] menu at the top of the screen. Click the mercenary and then click the position that you want it to move to. It will then move to that position.
[About Action Power]
Action Power is the mercenary's acting ability.
Generally, each turn recovers 25-150 action power depending on a mercenary's class.
In battle, action power is consumed with each action taken.
1) Attack: - 100 Action Power
2) Search: - 50 Action Power
3) Guard: - 50 Action Power
4) Move: - 50 Action Power
5) Wait: - No Action Power
6) Magic: - 50 Action Power and above (depends on the magic skill).
A mercenary must have 100 action power for you to choose any action to perform.
Magic also requires 100 action power to start but the amount subtracted is dependent on the magic skill and it's level.
When your action power is negative, you must recover 100 action power in order to move again.
[Magic]
Magic is the most distinctive trait that separates different mercenaries.
You can use magic by right-clicking on the enemy during battle or by clicking the magic button in the battle menu.
[Stats]
Strength
* Increases Attack Power (Melee only)
* Increases Defense
Dexterity
* Increases Attack Power (Ranged only)
* Increases Critical Rate
* Decreases attacking enemy's Critial Rate
Intelligence
* Increases Attack Power (Staff only)
* Increases Magic Defense and Mana
* Increases magic effects
Vitality
* Increases Health