Monster : Staff

Last Staff monsters added:

Name   Level   Experience   Weapon   Special   Location  
Lord Chamberlain542,208Staff
Chief Chamberlain552,328Staff
Iron Doll Magician552,328Staff
Elizabeth582,714StaffBoss
Dracula602,994StaffFlying, Boss
Machine Goddess8710,401StaffBoss, Stun Immunity
Mummy Magician736,545StaffSelf-resurrection
Sage Anubis746,794Staff
Golden Anubis755,724Staff
Enki Magician684,303Staff
Enril Magician684,303Staff
Priestess of Ishtar694,490Staff
Ishtar's Oracle694,490Staff
Xiyu Shaman20219StaffBoss
Fallen Naga Sorcerer562,452Staff
Recovering Dancer8810,901Staff
Cheering Dancer8911,427Staff
Watcher552,560Staff
Chief Watcher562,697Staff
Alloy Doll Magician572,839Staff
Woeful Contessa593,137StaffBoss
Shadow Witch23282StaffBoss
Yoruichi9812,519StaffStun Immunity
Urd10818,761StaffBoss, Stun Immunity, Flying
Enki Wizard787,918Staff
Enril Sorcerer798,220Staff
Ereshkigal's Priest798,220Staff
Ereshkigal's Oracle808,630Staff
Night Guard798,940StaffSelf-resurrection
Forgotten Anubis798,940Staff
Executioner809,218Staff
Militia Magician10316,342Staff
Dark Priest10817,174Staff
Dark Archbishop10817,174Staff
Dark Cardinal10817,174Staff
Imperial Witch11155,299StaffBoss, Stun Immunity, Boss, Silence Immunity, unknown*
Preta501,768Staff
Huge Preta501,768Staff
Wandering Imp532,092Staff
Hell Imp532,092Staff
Mumtaz Mahal562,452StaffBoss, Stun Immunity
Fallen Priestess828,536Staff
Evil Priestess839,438Staff
Anubis of Death808,536Staff
Ruler of Destruction848,044Staff
Sage King858,278Staff
Nightmare Mage613,455Staff
Nightmare Priest623,621Staff
Nightmare King623,621Staff
Succubus674,122StaffBoss, Stun Immunity
Incubus684,303StaffFlying, Boss, Stun Immunity
Fallen Minister10224,942Staffunknown*
Fallen Priest10224,893Staff
Fallen Archbishop10325,165Staff
Dark Missionary11056,202StaffBoss, Stun Immunity, Flying
Hanahebi9011,927Staff
Onihebi9111,784Staff
Hel10817,174StaffBoss, Stun Immunity, Flying
Magician Apprentice9410,942Staff
Hidden Magician9510,893Staff
Grand Magician9611,165Staff
Mysterious Necromancer10616,342Staff
Haunted Archbishop10716,505StaffBoss, Stun Immunity
Sedna11724,716StaffBoss, Stun Immunity
Forgotten Wizard10124,627Staff
Ancient High Priest10224,942Staff
Forgotten Matriarch10548,836StaffBoss, Stun Immunity, Silence Immunity
Fake Tlaltecuhtli11928,260StaffThe Madness of Tlaltecuhtli
Disguised Tlaltecuhtli11928,260StaffThe Madness of Tlaltecuhtli
Admirer of Shiva582,714StaffStun Immunity
Death Row Inmate11860,051StaffBoss, Stun Immunity, Silence Immunity
Forgotten Patrol10825,942StaffStun Immunity, Silence Immunity
Protector of Amnesia11048,836StaffBoss, Stun Immunity, Silence Immunity
Stalactite Taese11521,527StaffBoss, Stun Immunity, Silence Immunity
Guardians of Stigma592,852StaffBoss, Stun Immunity
Cannibal Demon562,452StaffBoss, Stun Immunity
Enraged Masan10535,218StaffFlying, Self-resurrection
Possessed Masan10636,369StaffFlying, Self-resurrection
Hades Patroller10839,144StaffSelf-resurrection
Merciless Steward10940,841Staff
Succubus of Chaos11260,000StaffBoss, Stun Immunity, Silence Immunity, Flying
Bewitching Succubus Queen11365,000StaffBoss, Stun Immunity, Silence Immunity, Flying
Wind Sorcerer11928,260StaffMadness of Nature
Rainstorm High Priest11928,260StaffMadness of Nature
Merciless Tamer12028,720StaffMadness of Nature
Cruel Tamer12028,720StaffMadness of Nature
Lion Mask129187,996StaffBoss, Stun Immunity, Silence Immunity, Reinitialize, Ghost's Curse
Wandering Souls' Shephard12232,681StaffFlying
Apostle of Death Guide12232,681StaffFlying, Strong Will
Yukihime9815,490StaffBoss, Stun Immunity, Silence Immunity, Reinitialize
Cruel Monk12638,200StaffStrong Will
Violent Monk12655,200StaffSilence Immunity, Strong Will
Dazzling Monk12638,200StaffStrong Will
Enchanting Monk12649,200StaffStrong Will
Diabolic High Priest130264,800StaffBoss, Stun Immunity, Silence Immunity, Flying, Strong Will
Order of Night Priest12261,343Staff
Order of Night Archbishop12673,300StaffBoss, Stun Immunity, Silence Immunity, Boss
Hannya11592,634StaffStrong Will
Hattori Hanzo120500,000StaffBoss, Stun Immunity, Silence Immunity
Battle

[Battle of Atlantica]

When you get your turn, you can act by choosing one of the following options: attack, search, guard, move, wait or magic.

Attack gives general damage to the enemy.

Search gets you items by searching the dead. Sometims you can't get any treasure, though.

Guard blocks against the enemy's attack and decreses damage by a certain amount.

Move changes a mercenary's position in the battle array.

Wait keeps your current status. Acting power isn't wasted.

Magic uses the available magic that the current character can do. You can learn one magic spell per upgrade. The highest magic level is 60.

Turn Time Limit Both you and the enemy get one turn each to attack. The time limit per turn is 30 seconds. For PVP, the number of operative mercenaries is increased by one at each turn. The first player gets one turn, the next player gets two turns, then the first player gets three turns. A maximum of 5 merecanries can operate in each turn.


[Moving Mercenaries]

When a mercenary or character's position is a disadvantage during battle, or when you try to change the battle array of your mercenaries for strategy, then you can change mercenary's position.

1.During Battle On the battle menu at the right side on the bottom, if you click the move button(shortcut [D]), and move to the desired position, the mercenary will move to that position. Mercenaries' action power is consumed when they change positions.

2. Outside of Battle You can select [Formation] from the [My Info] menu at the top of the screen. Click the mercenary and then click the position that you want it to move to. It will then move to that position.


[About Action Power]

Action Power is the mercenary's acting ability.
Generally, each turn recovers 25-150 action power depending on a mercenary's class.

In battle, action power is consumed with each action taken.

1) Attack: - 100 Action Power
2) Search: - 50 Action Power
3) Guard: - 50 Action Power
4) Move: - 50 Action Power
5) Wait: - No Action Power
6) Magic: - 50 Action Power and above (depends on the magic skill).

A mercenary must have 100 action power for you to choose any action to perform.
Magic also requires 100 action power to start but the amount subtracted is dependent on the magic skill and it's level.

When your action power is negative, you must recover 100 action power in order to move again.


[Magic]

Magic is the most distinctive trait that separates different mercenaries.
You can use magic by right-clicking on the enemy during battle or by clicking the magic button in the battle menu.


[Stats]

Strength
* Increases Attack Power (Melee only)
* Increases Defense

Dexterity
* Increases Attack Power (Ranged only)
* Increases Critical Rate
* Decreases attacking enemy's Critial Rate

Intelligence
* Increases Attack Power (Staff only)
* Increases Magic Defense and Mana
* Increases magic effects

Vitality
* Increases Health