Monster : Sword
Last Sword monsters added:
| Name | Lv. | Experience | Weapon | Special |
|---|---|---|---|---|
| Rabalis | 1 | Sword | ||
| Rabeil | 1 | Sword | ||
| Hell Soldier | 5 | 39 | Sword | |
| Hell Warrior | 6 | 46 | Sword | |
| Tainted Unicorn | 7 | 54 | Sword | |
| Hell Scout | 8 | 54 | Sword | Boss, Reinitialize |
| Evil Tree | 9 | 63 | Sword | |
| Polluted Unicorn | 9 | 63 | Sword | |
| Innocent Civilian | 10 | 1 | Sword | |
| Innocent Villager | 10 | 1 | Sword | |
| Nimble Red Deer | 10 | 72 | Sword | |
| Pitiful Civilian | 10 | 1 | Sword | |
| Red Deer | 10 | 72 | Sword | |
| Devil Tree | 11 | 82 | Sword | |
| Monstrous Red Deer | 11 | 82 | Sword | |
| Mutated Tree | 12 | 94 | Sword | Boss, Reinitialize |
| Young Owl | 12 | 94 | Sword | Flying |
| Young Yellow Fox | 12 | 94 | Sword | |
| Headless Warrior | 13 | 106 | Sword | Self-resurrection |
| Headless Soldier | 14 | 120 | Sword | Self-resurrection |
| Yellow Fox | 14 | 120 | Sword | |
| Crazy Fox | 15 | 133 | Sword | |
| Headless Punisher | 15 | 133 | Sword | Self-resurrection |
| Boar | 18 | 180 | Sword | |
| Headless Captain | 18 | 180 | Sword | Boss |
| Nimble Boar | 18 | 180 | Sword | |
| Shadow Warrior | 18 | 198 | Sword | Self-resurrection |
| Female Otter | 19 | 198 | Sword | |
| Red Fox | 19 | 198 | Sword | |
| Shadow Soldier | 19 | 217 | Sword | Self-resurrection |
| Swordsman Trainee | 20 | 1 | Sword | |
| Nimble Otter | 21 | 239 | Sword | |
| Crab Soldier | 22 | 260 | Sword | |
| Crab Warrior | 23 | 282 | Sword | |
| Sword Dancer | 23 | 282 | Sword | |
| Bandit | 25 | 335 | Sword | |
| Black Bear | 25 | 335 | Sword | |
| Swordsman Commander | 25 | 1 | Sword | Boss, Stun Immunity, Silence Immunity |
| Thief | 25 | 335 | Sword | |
| Chief Deer | 26 | 363 | Sword | |
| Fallen Monk | 27 | 393 | Sword | |
| Sea Palace Songstress | 27 | 846 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Blue Ogre | 29 | 460 | Sword | |
| Chief Boar | 30 | 495 | Sword | |
| White Ogre | 30 | 495 | Sword | |
| Moss Golem | 31 | 535 | Sword | |
| Ogre King | 31 | 535 | Sword | |
| Blue Wolf | 32 | 579 | Sword | |
| Golem Sorcerer | 32 | 579 | Sword | |
| Chief Fox | 33 | 617 | Sword | |
| Huge Golem | 33 | 617 | Sword | |
| Male Otter | 33 | 617 | Sword | |
| Naga Warrior | 33 | 617 | Sword | |
| Asura | 35 | 697 | Sword | Boss, Reinitialize |
| Baby Lion | 35 | 697 | Sword | |
| Naga Royal Guard | 35 | 697 | Sword | Boss, Reinitialize |
| Naga Queen | 36 | 739 | Sword | Boss |
| Ogre | 36 | 1,380 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Starved Scorpion | 36 | 739 | Sword | |
| Mutant Wasp Larva | 39 | 870 | Sword | |
| Wasp Larva | 39 | 870 | Sword | |
| Fierce Acong | 40 | 2,530 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Raider Acong | 40 | 1,403 | Sword | |
| Stigmatized Royal Guard | 40 | 3,091 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Evil Acong | 41 | 2,750 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Mean Acong | 41 | 1,423 | Sword | |
| Polluted Soldier Ant | 41 | 1,003 | Sword | Boss, Reinitialize |
| Polluted Wasp Larva | 41 | 2,610 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Queen Wasp | 41 | 1,003 | Sword | Flying |
| Fallen Wasp | 43 | 1,134 | Sword | Boss, Flying, Reinitialize |
| Harpy Magician | 43 | 1,134 | Sword | Flying |
| Harpy Warrior | 43 | 1,134 | Sword | Flying |
| Scorpion | 43 | 1,134 | Sword | |
| Exploited Rudolph | 44 | 3,410 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Harpy Sorceress | 44 | 1,226 | Sword | Flying |
| Leopard | 44 | 1,226 | Sword | |
| Tropical Lion | 44 | 1,226 | Sword | |
| Joyful Rudolph | 45 | 3,630 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Polluted Wasp | 45 | 6,402 | Sword | Flying, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Rakshasa Private | 45 | 1,307 | Sword | Self-resurrection |
| Rakshasa Soldier | 46 | 1,392 | Sword | Self-resurrection |
| White Fox | 46 | 1,392 | Sword | |
| Rakshasa General | 47 | 1,480 | Sword | Self-resurrection |
| Fire Bear | 48 | 1,572 | Sword | |
| Black Striped Bat | 50 | 1,768 | Sword | Flying |
| Clumsy Hoodlum | 50 | 9,880 | Sword | |
| Crude Jar | 50 | 2 | Sword | Treasure Chest |
| Dark Wing | 50 | 1,768 | Sword | Boss, Flying, Reinitialize |
| Depraved Monk | 50 | 1,768 | Sword | |
| Giant Harpy Warrior | 50 | 3,402 | Sword | Flying, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Hidden Jar | 50 | 2 | Sword | |
| White Tiger | 50 | 1,768 | Sword | |
| Black Ram | 51 | 1,872 | Sword | |
| Dark Harpy Fighter | 51 | 2,059 | Sword | Flying |
| Dark Harpy Mage | 51 | 2,059 | Sword | Flying |
| Fire Hound | 51 | 1,872 | Sword | |
| Hell Kimnara | 51 | 1,872 | Sword | Self-resurrection |
| Kimnara | 51 | 1,872 | Sword | Self-resurrection |
| Lost Acong | 51 | 9,987 | Sword | |
| Rakshasa Warrior | 51 | 3,921 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Ram | 51 | 1,872 | Sword | |
| Red Striped Bat | 51 | 1,872 | Sword | Flying |
| Ruined Temple's Patrol | 51 | 1,872 | Sword | |
| Dark Wolf | 52 | 1,980 | Sword | |
| Enraged Abysmal Giant | 52 | 1,980 | Sword | |
| Garura | 52 | 1,980 | Sword | Flying |
| Harpy Shaman | 52 | 2,178 | Sword | Flying |
| Hell Hound | 52 | 1,980 | Sword | |
| Huge Garura | 52 | 1,980 | Sword | Flying |
| Magic Owl | 52 | 1,980 | Sword | Flying |
| Ravana Private | 52 | 2,178 | Sword | Self-resurrection |
| Ravana Soldier | 52 | 2,178 | Sword | Self-resurrection |
| Red Wing Bat | 52 | 2,178 | Sword | Flying |
| Ruined Temple's Safeguard | 52 | 1,980 | Sword | |
| Servant | 52 | 1,980 | Sword | |
| Black Wing Bat | 53 | 2,301 | Sword | Flying |
| Hell Wolf | 53 | 2,301 | Sword | |
| Mossy Abysmal Giant | 53 | 2,092 | Sword | |
| Rakshasa Captain | 53 | 2,092 | Sword | Boss, Self-resurrection |
| Ravana General | 53 | 2,301 | Sword | Self-resurrection |
| Ruined Temple's General | 53 | 2,092 | Sword | |
| Steward | 53 | 2,092 | Sword | |
| Asura General | 54 | 2,208 | Sword | |
| Asura Soldier | 54 | 2,208 | Sword | |
| Evil Wolf | 54 | 2,428 | Sword | |
| Famished Devil | 54 | 2,328 | Sword | |
| Lord Steward | 54 | 2,208 | Sword | |
| Massive Abysmal Giant | 54 | 2,208 | Sword | |
| Naraka | 54 | 2,208 | Sword | Boss |
| Prison Officer | 54 | 2,428 | Sword | |
| Chief Prison Officer | 55 | 2,560 | Sword | |
| Elite Prison Officer | 55 | 2,560 | Sword | |
| Fallen Naga Warrior | 55 | 2,328 | Sword | |
| Iron Doll Warrior | 55 | 2,328 | Sword | |
| Lost Rudolph | 55 | 9,880 | Sword | |
| Rakshasa Raja | 55 | 9,276 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Swift Swordsman | 55 | 6,903 | Sword | |
| Taraka | 55 | 2,560 | Sword | Boss |
| Alloy Doll Warrior | 56 | 2,697 | Sword | |
| Brown Horse | 56 | 2,452 | Sword | |
| Chief Sheep | 56 | 2,452 | Sword | |
| Sheep | 56 | 2,452 | Sword | |
| Black Sheep | 57 | 2,581 | Sword | |
| Protector of Evil | 57 | 2,581 | Sword | |
| Young Cerberus | 57 | 2,581 | Sword | |
| Abysmal Lord | 58 | 2,714 | Sword | Boss, Stun Immunity |
| Cerberus | 58 | 2,714 | Sword | |
| Chief Brown Horse | 58 | 2,714 | Sword | |
| Giant Griffin | 58 | 2,714 | Sword | |
| Troubled Raven | 58 | 10,451 | Sword | |
| Young Werewolf | 58 | 2,714 | Sword | |
| Night Guardian | 59 | 3,137 | Sword | Flying |
| Sad Marionette | 59 | 3,137 | Sword | Boss |
| Werewolf Sorcerer | 59 | 2,852 | Sword | |
| Baby Gremlin | 60 | 2 | Sword | Flying |
| Chief Werewolf | 60 | 2,994 | Sword | |
| Lionman Sorcerer | 60 | 2,994 | Sword | |
| Night Watcher | 60 | 3,293 | Sword | Flying |
| Young Lionman | 60 | 2,994 | Sword | |
| Chief Lionman | 61 | 3,141 | Sword | |
| Night Shadow | 61 | 3,455 | Sword | Flying |
| Ruined Lionman | 61 | 9,880 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Young Minotaur | 61 | 3,141 | Sword | |
| Night Prison Guard | 62 | 3,621 | Sword | |
| Red Carnivorous Plant | 62 | 3,292 | Sword | |
| Ruined Minotaur | 62 | 10,365 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Sage Minotaur | 62 | 3,292 | Sword | |
| Wise Fox | 62 | 3,292 | Sword | |
| Bloodthirsty Wolf | 63 | 3,448 | Sword | |
| Cannibal Deer | 63 | 3,448 | Sword | |
| Carnivorous Plant | 63 | 3,448 | Sword | |
| Chief Eagle | 63 | 3,448 | Sword | Flying |
| Chief Prison Guard | 63 | 3,792 | Sword | |
| Prison Tyrant | 63 | 3,792 | Sword | |
| Arabian Deer | 64 | 3,609 | Sword | |
| Crazy Sheep | 64 | 3,609 | Sword | |
| Stone Swordsman | 64 | 3,609 | Sword | |
| Colorful Griffin | 65 | 3,775 | Sword | |
| Dark Werewolf | 65 | 3,775 | Sword | |
| Shelf Cleaner Imp | 65 | 3,775 | Sword | Flying, Boss |
| Slave Swordsman | 65 | 3,775 | Sword | |
| Thesis Manager Imp | 65 | 3,775 | Sword | Flying, Boss |
| Crazy Minotaur | 66 | 3,946 | Sword | |
| Dark Lionman | 66 | 3,946 | Sword | |
| Desert Fox | 67 | 4,122 | Sword | |
| Nightmare Minotaur | 67 | 4,122 | Sword | |
| Caracal | 70 | 4,682 | Sword | |
| Keysha | 70 | 4,682 | Sword | Flying |
| Scary Acong | 70 | 22,000 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Angry Acong | 71 | 23,100 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Huge Crocodile | 71 | 5,913 | Sword | |
| Monstrous Keysha | 71 | 4,879 | Sword | Flying |
| White Crocodile | 71 | 5,913 | Sword | |
| Gray Mummy | 72 | 6,223 | Sword | Self-resurrection |
| White Mummy | 72 | 6,223 | Sword | Self-resurrection |
| Anubis | 73 | 6,545 | Sword | |
| Glaucus | 73 | 40,045 | Sword | Boss, Stun Immunity, Silence Immunity |
| Angry Rudolph | 74 | 26,400 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Crazy Crocodile | 74 | 5,504 | Sword | |
| Crazy Desert Eagle | 74 | 5,504 | Sword | Flying |
| Crazy Caracal | 75 | 5,724 | Sword | |
| Naughty Rudolph | 75 | 27,500 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Revived Mummy | 75 | 20,535 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Slave Gladiator | 75 | 6,925 | Sword | |
| Cursed Eagle | 76 | 7,703 | Sword | Flying |
| Hell's Watchdog | 76 | 5,913 | Sword | Stun Immunity |
| Marble Sphinx | 76 | 7,133 | Sword | |
| Stone Sphinx | 76 | 7,133 | Sword | |
| Granite Swordsman | 77 | 7,529 | Sword | |
| Obsidian Sphinx | 77 | 7,820 | Sword | |
| Sturdy Sphinx | 77 | 23,538 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Ancient Mummy | 78 | 8,445 | Sword | Self-resurrection |
| Cursed Lionman | 78 | 8,445 | Sword | |
| Forgotten Mummy | 78 | 8,445 | Sword | Self-resurrection |
| Violent Wolf | 78 | 7,820 | Sword | |
| Ancient Anubis | 79 | 8,940 | Sword | |
| Angry Wolf | 79 | 8,278 | Sword | |
| Ghost Soldier | 79 | 8,278 | Sword | |
| Ancient Sphinx | 80 | 9,218 | Sword | |
| Forgotten Sphinx | 80 | 9,218 | Sword | |
| Ghost Warrior | 80 | 8,536 | Sword | |
| Ancient Royal Guard | 81 | 8,687 | Sword | |
| Apophis Guard | 81 | 8,687 | Sword | |
| Night Chaser | 81 | 8,044 | Sword | Boss, Stun Immunity |
| Seth's Escort | 81 | 8,044 | Sword | |
| Seth's Warrior | 81 | 8,044 | Sword | |
| Guardian of Seth | 82 | 8,536 | Sword | |
| Wild Horse | 82 | 8,536 | Sword | |
| Brown Bear | 83 | 9,438 | Sword | |
| Death Guide | 83 | 9,438 | Sword | |
| Protector of Death | 83 | 9,438 | Sword | Stun Immunity |
| Violent Deer | 83 | 9,438 | Sword | |
| Ancient King | 84 | 8,044 | Sword | |
| Four-Armed Monkey | 84 | 8,044 | Sword | |
| Frilled Lizard | 84 | 8,044 | Sword | |
| Shade of Humbaba | 84 | 9,752 | Sword | Boss, Stun Immunity |
| Male Rhinoceros | 85 | 8,278 | Sword | |
| Malicious Swordsman | 85 | 34,132 | Sword | |
| Polluted Rhinoceros | 85 | 8,278 | Sword | |
| Young Rhinoceros | 85 | 8,278 | Sword | |
| Chief Four-Armed Monkey | 86 | 8,536 | Sword | |
| Ground Spider Warrior | 86 | 10,101 | Sword | |
| Ninja Assassin | 86 | 10,101 | Sword | |
| Fighting Dancer | 87 | 10,401 | Sword | |
| Delusional Ninja | 88 | 10,901 | Sword | |
| Goblin General | 88 | 10,901 | Sword | |
| Barbarian Gorilla | 89 | 11,427 | Sword | |
| Evil Monkey | 89 | 11,427 | Sword | |
| Samurai | 89 | 11,427 | Sword | |
| Kagemusha | 90 | 11,927 | Sword | |
| Samidare | 90 | 11,927 | Sword | Boss, Stun Immunity |
| Southern Gorilla | 90 | 11,927 | Sword | Boss, Stun Immunity |
| White Bear | 90 | 11,784 | Sword | |
| Cursed Soldier | 91 | 11,784 | Sword | |
| Revived Samurai | 91 | 37,709 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Trained Raptor | 91 | 11,784 | Sword | |
| Volcanic Raptor | 91 | 11,784 | Sword | |
| Ash Basilisk | 92 | 12,519 | Sword | |
| Blazing Lizard | 92 | 9,084 | Sword | |
| Broken Bamboo Hat | 92 | 22,299 | Sword | |
| Laughing Clown | 92 | 10,015 | Sword | |
| Lava Basilisk | 92 | 12,519 | Sword | |
| Onihime | 92 | 12,519 | Sword | Boss, Stun Immunity |
| Onimusha | 92 | 12,519 | Sword | |
| Flame Goblin | 93 | 13,078 | Sword | Boss, Stun Immunity |
| Flame Spirit | 93 | 13,678 | Sword | Self-resurrection |
| Grandfather Clock | 93 | 10,627 | Sword | |
| Heavy Infantry | 93 | 10,627 | Sword | |
| Skeleton Spirit | 93 | 13,678 | Sword | Self-resurrection |
| Flame Giant Amazon | 94 | 13,284 | Sword | |
| Flame Giant Warrior | 94 | 13,284 | Sword | |
| Sad Clown | 94 | 10,942 | Sword | |
| Iron Knight | 95 | 10,893 | Sword | |
| Pitiful Kojiro | 95 | 49,359 | Sword | Boss, Stun Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| White Knight | 96 | 11,165 | Sword | |
| White Wolf | 96 | 13,956 | Sword | |
| Enraged Rock Beast | 97 | 11,443 | Sword | Boss, Stun Immunity |
| Fire Dragon Warrior | 97 | 14,304 | Sword | |
| Reindeer | 97 | 14,304 | Sword | |
| Wulin Guard | 97 | 62,097 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Violent White Bear | 98 | 14,661 | Sword | |
| Shubene the Pure | 99 | 12,022 | Sword | Boss, Stun Immunity |
| Advance Pikeman | 100 | 28,435 | Sword | |
| Broken Tomb | 100 | 2 | Sword | Boss, Stun Immunity, Silence Immunity |
| Pet Armadillo | 100 | 1,000 | Sword | |
| Protector of Worlds | 100 | 24,015 | Sword | Unknown* |
| Sarpedon | 100 | 107,544 | Sword | Boss, Stun Immunity, Silence Immunity |
| Trainee's Wooden Puppet | 100 | 16,505 | Sword | |
| Undead Bandit | 100 | 22,955 | Sword | Self-resurrection |
| Clawed Guard | 101 | 33,425 | Sword | |
| Dark Harpy Warrior | 101 | 24,627 | Sword | Flying |
| Undead Bandit Chief | 101 | 24,310 | Sword | Self-resurrection |
| Valkyrie Knight | 101 | 15,787 | Sword | |
| Violent White Wolf | 101 | 15,787 | Sword | |
| Wooden Arhat Puppet | 101 | 16,505 | Sword | |
| Black Drill Weasel | 102 | 16,181 | Sword | |
| Clay Fighter | 102 | 24,873 | Sword | Self-resurrection |
| Clay Warrior | 102 | 24,873 | Sword | Self-resurrection |
| Dark Harpy Shaman | 102 | 24,942 | Sword | Flying |
| Yggdrasil Red Seal | 102 | 16,181 | Sword | |
| Yggdrasil Seal | 102 | 16,181 | Sword | |
| Ankara Owl | 103 | 15,402 | Sword | Flying |
| Clay Gladiator | 103 | 25,041 | Sword | Self-resurrection |
| Cursed Brass Soldier | 103 | 16,505 | Sword | |
| Disguised Thief | 103 | 16,585 | Sword | |
| Farmer Conscript | 103 | 16,342 | Sword | |
| Forest Fenrir | 103 | 16,585 | Sword | |
| Furious Cave Monster | 103 | 16,585 | Sword | |
| Giant Boar | 103 | 16,585 | Sword | Boss, Stun Immunity, Silence Immunity |
| Okipete's Offspring | 103 | 24,893 | Sword | Flying |
| Plump Boar | 103 | 16,585 | Sword | |
| Vulgar Merchant | 103 | 16,585 | Sword | Boss, Stun Immunity, Silence Immunity |
| Yellow Drill Weasel | 103 | 16,353 | Sword | |
| Byzantine Captain | 104 | 16,505 | Sword | |
| Byzantine Warrior | 104 | 16,505 | Sword | |
| Crazy Byzantine Warrior | 104 | 15,787 | Sword | |
| Cursed Guard | 104 | 16,505 | Sword | |
| Jormungand Guard | 104 | 16,505 | Sword | |
| Mutated Cave Monster | 104 | 16,999 | Sword | |
| Raheth | 104 | 16,999 | Sword | Boss, Stun Immunity |
| White Nightmare | 104 | 16,505 | Sword | |
| Dark Queen's Knight | 105 | 16,670 | Sword | |
| Famished Leech | 105 | 16,670 | Sword | |
| Valkyrie Overseer | 105 | 62,097 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Bloody Leech | 106 | 16,836 | Sword | |
| Byzantine Cavalry | 106 | 16,836 | Sword | |
| Cataphract Cavalry | 106 | 16,836 | Sword | |
| Deep-Sea Boatswain | 106 | 29,474 | Sword | |
| Fenrir | 106 | 16,836 | Sword | Boss, Stun Immunity |
| Giant White Wolf | 106 | 16,603 | Sword | |
| Ice Breaker | 106 | 16,935 | Sword | |
| Ice Guardian | 106 | 16,935 | Sword | |
| Malicious Bat Toad | 106 | 16,836 | Sword | Flying |
| Sumbha | 106 | 36,369 | Sword | Self-resurrection |
| William Kidd's Ghost | 106 | 29,474 | Sword | Boss, Stun Immunity, Silence Immunity |
| Cannibal Bat Toad | 107 | 17,004 | Sword | Flying |
| Deep-Sea Ice Golem | 107 | 17,697 | Sword | |
| Elite Slave Soldier | 107 | 17,004 | Sword | |
| Gatekeeper of Darkness | 107 | 37,841 | Sword | |
| Nisumbha | 107 | 37,841 | Sword | Self-resurrection |
| Slave Warrior | 107 | 17,004 | Sword | |
| Apprehended Prisoner | 108 | 30,232 | Sword | Silence Immunity |
| Crimson Bear | 108 | 17,174 | Sword | |
| Crimson Horse | 108 | 17,174 | Sword | |
| Escaped Bear | 108 | 17,174 | Sword | |
| Flame Chief | 108 | 17,174 | Sword | Stun Immunity |
| Ice Vanguard | 108 | 55,885 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Immortal Hell Hound | 108 | 39,144 | Sword | |
| Rainbow Okipete | 108 | 46,122 | Sword | Flying, Boss, Stun Immunity |
| Tundra Ruler Urus | 108 | 17,174 | Sword | Stun Immunity |
| Asian Wolf | 109 | 17,878 | Sword | |
| Bound Prisoner | 109 | 30,232 | Sword | Silence Immunity |
| Nimble Horse | 109 | 17,878 | Sword | |
| Cao Ren | 110 | 334,250 | Sword | Boss, Stun Immunity, Silence Immunity |
| Chung Rang | 110 | 10,000 | Sword | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Crafty Acong | 110 | 74,800 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Crimson Fox | 110 | 18,324 | Sword | |
| Drunk Armadillo | 110 | 18,816 | Sword | Boss, Stun Immunity, Silence Immunity |
| Gatekeeper Mun | 110 | 23,364 | Sword | Stun Immunity, Silence Immunity |
| Ordinary Hoodlum | 110 | 77,101 | Sword | |
| Sly Fox | 110 | 18,324 | Sword | |
| Starved Wolf | 110 | 18,324 | Sword | |
| Sumatran Rhinoceros | 110 | 16,603 | Sword | |
| Sumatran Tiger | 110 | 16,603 | Sword | |
| Addicted Lionman | 111 | 41,428 | Sword | |
| Contaminated Prisoner | 111 | 31,199 | Sword | Silence Immunity |
| Enraged Acong | 111 | 77,000 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Rushing Wild Boar | 111 | 18,781 | Sword | |
| Silver Armadillo | 111 | 18,816 | Sword | |
| Stray Watchdog | 111 | 31,199 | Sword | Silence Immunity |
| Tainted Wolfman | 111 | 41,428 | Sword | |
| Trained Watchdog | 111 | 31,199 | Sword | Silence Immunity |
| Vagrant Acong | 111 | 79,854 | Sword | |
| Damaged Bamboo Hat | 112 | 80,230 | Sword | |
| Enraged Ruler Loki | 112 | 21,407 | Sword | Boss, Stun Immunity, Silence Immunity |
| Gold Armadillo | 112 | 19,286 | Sword | |
| Mutated Prisoner | 112 | 31,464 | Sword | Silence Immunity |
| Poisonous Minotaur | 112 | 41,428 | Sword | |
| Tranquil Sea Turtle | 112 | 19,286 | Sword | |
| Crimson Owl | 113 | 19,768 | Sword | Flying |
| Grey Owl | 113 | 19,768 | Sword | Flying |
| Accused Rudolph | 114 | 83,600 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Trained Mafioso | 114 | 77,101 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Bamboo Hat | 115 | 36,893 | Sword | |
| Brown Almiki | 115 | 20,768 | Sword | |
| Clouds Stream Monster | 115 | 45,000 | Sword | Stun Immunity, Silence Immunity, Boss |
| Crimson Bodyguard | 115 | 44,212 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Giant Stalactite Golem | 115 | 21,527 | Sword | Boss, Stun Immunity, Silence Immunity |
| Green Almiki | 115 | 20,768 | Sword | |
| Gremlin | 115 | 17,004 | Sword | Boss, Stun Immunity, Silence Immunity, Flying |
| Happy Rudolph | 115 | 85,800 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Mafia Initiate | 115 | 23,364 | Sword | |
| Mafioso | 115 | 23,364 | Sword | |
| Mun | 115 | 23,364 | Sword | |
| Nosferatu | 115 | 70,000 | Sword | Boss, Stun Immunity, Silence Immunity, Flying |
| Vagrant Rudolph | 115 | 77,101 | Sword | |
| Violent Beast | 115 | 217,512 | Sword | Boss, Stun Immunity, Silence Immunity |
| Wagon Towing Mun | 115 | 23,364 | Sword | |
| Ancient Aboriginal Statue | 116 | 26,244 | Sword | |
| Crow | 116 | 21,286 | Sword | |
| Enlightened Diabolic King | 116 | 83,486 | Sword | Boss |
| Fake Poet | 116 | 37,375 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Ferocious Crow | 116 | 21,286 | Sword | |
| Fierce Sabretooth Tiger | 116 | 24,053 | Sword | |
| Forgotten High Priest | 116 | 26,244 | Sword | |
| Jaguar Villager | 116 | 26,244 | Sword | |
| Jaguar Warrior | 116 | 26,244 | Sword | |
| Jaguar Worshiper | 116 | 26,244 | Sword | |
| Supply Warrior | 116 | 66,290 | Sword | Boss, Stun Immunity, Silence Immunity |
| Black Heart Assassin | 117 | 24,716 | Sword | |
| Brutal Sabretooth Tiger | 117 | 24,716 | Sword | |
| Enlightened Python | 117 | 84,320 | Sword | Boss |
| Respected Warrior | 117 | 26,900 | Sword | |
| Brutal Mutated Spider | 118 | 27,571 | Sword | |
| City Chief Gatekeeper | 118 | 27,571 | Sword | |
| Crazy Raven | 118 | 77,101 | Sword | |
| Guardian of the Shrine | 118 | 27,571 | Sword | |
| Mutated Spider | 118 | 27,571 | Sword | |
| Shrine Patrol | 118 | 27,571 | Sword | |
| Splendid Mutated Spider | 118 | 27,571 | Sword | |
| Crazed Swordsman | 119 | 108,756 | Sword | |
| Cruel Supervisor | 119 | 26,244 | Sword | Flying |
| Depraved Ultimate Fighter | 119 | 28,260 | Sword | |
| Faithful Ultimate Fighter | 119 | 28,260 | Sword | |
| Jaguar Knight | 119 | 28,260 | Sword | |
| Jaguar Patriarch | 119 | 28,260 | Sword | |
| Jaguar Shrine Knight | 119 | 28,260 | Sword | |
| Merciless Supervisor | 119 | 26,244 | Sword | Flying |
| Beautiful Young Lady | 120 | 31,592 | Sword | |
| Bloody Old Fox | 120 | 31,592 | Sword | |
| Elite Pikeman | 120 | 66,290 | Sword | |
| Feral Coyote | 120 | 92,634 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Masamune | 120 | 500,000 | Sword | Boss, Stun Immunity, Silence Immunity |
| Mecha-Tarantula v2 | 120 | 92,634 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Pang Tong | 120 | 2 | Sword | |
| Reliable Ultimate Fighter | 120 | 104,258 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Siren | 120 | 32,153 | Sword | Flying |
| Steel Heart | 120 | 26,244 | Sword | Boss, Stun Immunity, Silence Immunity, Flying |
| Attractive Young Lady | 121 | 32,153 | Sword | |
| Nether Boatman | 121 | 28,230 | Sword | |
| Sly Old Fox | 121 | 32,153 | Sword | |
| Demonic Boatman | 122 | 28,710 | Sword | |
| Mutated Spider King | 122 | 30,431 | Sword | Boss, Stun Immunity, Silence Immunity |
| Ghost Triplets | 123 | 34,695 | Sword | |
| Ghost Triplets Warrior | 123 | 34,695 | Sword | |
| Insane Eagle King | 123 | 31,193 | Sword | Boss, Flying, Stun Immunity, Silence Immunity |
| Money Ghost | 123 | 34,695 | Sword | |
| Dawn Dancer | 124 | 63,704 | Sword | Stun Immunity, Silence Immunity |
| Dusk Dancer | 124 | 63,704 | Sword | Stun Immunity, Silence Immunity |
| Gold Collecting Ghost | 124 | 35,132 | Sword | |
| Nether King's Chief Maid | 124 | 35,247 | Sword | |
| Nether King's Maid | 124 | 35,247 | Sword | |
| Covetous Soldier | 125 | 37,600 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Dazzling Warrior | 125 | 37,600 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Delusional Soldier | 125 | 54,600 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Doubt | 125 | 10,000 | Sword | Boss, Stun Immunity, Silence Immunity |
| Enchanting Warrior | 125 | 54,600 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Mecha-Arachne v4 | 125 | 95,646 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Night Diva | 125 | 51,300 | Sword | Stun Immunity, Silence Immunity |
| Red Forest Hell Warrior | 125 | 161,277 | Sword | |
| Violent Coyote | 125 | 95,646 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Tainted Red Forest Unicorn | 126 | 164,015 | Sword | |
| Covetous Official | 127 | 38,800 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Delusional Official | 127 | 55,800 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Ferocious Raven | 127 | 37,521 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Ghost Commander | 127 | 187,099 | Sword | Boss, Stun Immunity, Silence Immunity, Reinitialize |
| Guardian Basilisk | 127 | 172,498 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Guardian Raptor | 127 | 172,498 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Red Forest Evil Tree | 127 | 166,836 | Sword | |
| Savage Crow | 127 | 37,521 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Chaos Warrior | 128 | 170,106 | Sword | Self-resurrection |
| Clumsy Thief | 128 | 40,000 | Sword | |
| Diabolic Swordmaster | 128 | 260,000 | Sword | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Dominated Beast | 128 | 488,102 | Sword | Boss, Stun Immunity, Silence Immunity |
| Enraged Infantry | 128 | 174,085 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Guardian Giant Swordsman | 128 | 174,085 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Queen of Cimmerian Darkness | 128 | 85,000 | Sword | Boss, Stun Immunity, Silence Immunity, Boss |
| Three Face Ghost | 128 | 174,085 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Chaos Soldier | 129 | 172,120 | Sword | Self-resurrection |
| Master Thief | 129 | 43,000 | Sword | |
| Sneaky Thief | 129 | 43,000 | Sword | |
| Dark Red Forest Unicorn | 130 | 382,149 | Sword | Boss, Stun Immunity, Silence Immunity |
| Depraved Bandsman | 130 | 45,000 | Sword | |
| Experienced Hoodlum | 130 | 174,085 | Sword | |
| Guardian Dragon Warrior | 130 | 185,344 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Hungry Acong | 130 | 191,400 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Laocoon | 130 | 492,102 | Sword | Boss, Stun Immunity, Silence Immunity |
| Mecha-Tarantula v5 | 130 | 1,000,000 | Sword | Boss, Stun Immunity, Silence Immunity |
| Nether King | 130 | 239,100 | Sword | Boss, Stun Immunity, Silence Immunity, Reinitialize |
| Pandarus | 130 | 492,102 | Sword | Boss, Stun Immunity, Silence Immunity |
| Red Forest Devil Tree | 130 | 381,756 | Sword | Boss, Stun Immunity, Silence Immunity |
| Red Forest Hell Soldier | 130 | 362,999 | Sword | Boss, Stun Immunity, Silence Immunity |
| Thief Leader | 130 | 45,000 | Sword | |
| Transformed Chun Guan | 130 | 20,000 | Sword | Boss, Stun Immunity, Silence Immunity, Power of the PythonEffect: The Thousand Year Old Python has wicked power that ordinary people can't endure. |
| Trapped Coyote Spirit | 130 | 93,636 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| True Nether King | 130 | 239,100 | Sword | Boss, Stun Immunity, Silence Immunity, Reinitialize |
| Xiao Qiao | 130 | 2 | Sword | |
| Awake Acong | 131 | 193,600 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Depraved Band Master | 131 | 47,000 | Sword | |
| Elated Acong | 131 | 178,057 | Sword | |
| Mechtarantula v1 | 131 | 46,443 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Mechtarantula v3 | 131 | 46,443 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Soul Trapper mk1 | 131 | 46,443 | Sword | Boss, Stun Immunity, Silence Immunity |
| Soul Trapper mk2 | 131 | 46,443 | Sword | Boss, Stun Immunity, Silence Immunity |
| Corrupted Spirit | 132 | 83,636 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Coyote Spirit | 132 | 83,636 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Greedy Goblin | 132 | 185,344 | Sword | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Unknown Bamboo Hat | 132 | 181,151 | Sword | |
| Aeneas | 133 | 562,556 | Sword | Boss, Stun Immunity, Silence Immunity |
| Failed Scientist | 133 | 85,345 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Plagued Spearman | 133 | 137,810 | Sword | |
| Chaos Punisher | 134 | 380,133 | Sword | Boss, Stun Immunity, Silence Immunity |
| Cruel Vixen | 134 | 87,054 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Diabolic King | 134 | 300,000 | Sword | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Escaped Rudolph | 134 | 200,200 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Fortified Tarantula | 134 | 184,791 | Sword | Boss |
| Harsh Vixen | 134 | 87,054 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Elated Rudolph | 135 | 174,085 | Sword | |
| Imperial Pikeman | 135 | 137,810 | Sword | |
| Jade Gate Commander | 135 | 80,000 | Sword | Stun Immunity, Silence Immunity, Boss |
| Nimble Rudolph | 135 | 202,400 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Perfected Tarantula | 135 | 612,372 | Sword | Boss, Stun Immunity, Silence Immunity |
| Thousand Year Old Python | 135 | 25,000 | Sword | Boss, Stun Immunity, Silence Immunity, Power of the PythonEffect: The Thousand Year Old Python has wicked power that ordinary people can't endure. |
| Zhuge Liang | 135 | 2 | Sword | |
| Fortified Nether King | 136 | 188,504 | Sword | Boss |
| Fortified Masamune | 137 | 190,389 | Sword | Boss |
| Jade Gate Major | 137 | 90,000 | Sword | Stun Immunity, Silence Immunity, Boss |
| Nemean Eagle | 137 | 92,181 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Flying |
| Nemean Lion | 137 | 92,181 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Scylla | 137 | 615,544 | Sword | Boss, Stun Immunity, Silence Immunity |
| Fortified Ghost Commander | 138 | 192,292 | Sword | Boss |
| Mutated Raven | 138 | 174,085 | Sword | |
| Erymanthian Deer | 139 | 95,599 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Erymanthian Ram | 139 | 95,599 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Wild Erymanthian Boar | 139 | 95,599 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Erymanthian Wolf | 140 | 97,308 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Feral Spirit | 140 | 320,908 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Violent Acong | 140 | 352,000 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Angered Spirit | 141 | 387,750 | Sword | |
| Gentle Acong | 141 | 354,200 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Stymphalian Forest Harpy | 141 | 99,017 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Flying |
| Stymphalian Rhinoceros | 141 | 99,017 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Stymphalian Swamp Harpy | 141 | 99,017 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching., Flying |
| Blaze Spirit | 142 | 397,600 | Sword | |
| Stymphalian Horse | 142 | 100,726 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Jiang Gan | 143 | 702,540 | Sword | Boss, Stun Immunity, Silence Immunity |
| Brown Rudolph | 144 | 360,800 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Wei Infantry | 144 | 420,675 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Dainty Beauty | 145 | 341,162 | Sword | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Diomedes' Warhorse | 145 | 1,058,530 | Sword | Stun Immunity, Silence Immunity, Boss |
| Giant Erymanthian Boar | 145 | 1,058,530 | Sword | Stun Immunity, Silence Immunity, Boss |
| Prison Guard | 145 | 427,414 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| White Rudolph | 145 | 363,000 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Cao Cao | 146 | 775,820 | Sword | Boss, Stun Immunity, Silence Immunity |
| Elite Wei Infantry | 147 | 448,594 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Red Flame Spirit | 149 | 469,350 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Blue Flame Spirit | 150 | 480,000 | Sword | Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Cerberus the Guardian | 150 | 1,143,980 | Sword | Stun Immunity, Silence Immunity, Boss |
| Tainted Flame Spirit | 155 | 2,673,750 | Sword | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
| Devilish Cao Cao | 156 | 2,441,758 | Sword | Boss, Stun Immunity, Silence Immunity, Strong WillEffect: Monsters with Strong Will are more resistant to bewitching. |
Battle
[Combat in Atlantica]
When you get your turn, you can act by choosing one of the following options: attack, search, guard, move, wait or magic.
Attack deals physical damage to the enemy.
Search gets you items by searching the dead. Sometimes you can't get any treasure, though.
Guard blocks against enemies' attacks and decreases damage by a certain amount.
Move changes a mercenary's position in your formation.
Wait causes a mercenary to do nothing. Acting power isn't wasted.
Magic causes the mercenary to use a spell they know. You can learn one magic spell per upgrade. The highest magic level is between 40 - 70 depending on the magic and upgrade status.
Turn Time Limit Both you and the enemy get one turn each to attack. The time limit per turn is 30 seconds. For PVP, the number of operative mercenaries is increased by one at each turn. The first player can use one mercenary, the next player gets two, then the first player gets three. A maximum of 5 mercenaries can act each turn.
[Moving Mercenaries]
When a mercenary or character's position is a disadvantage during battle, or when you try to change the battle array of your mercenaries for strategy, then you can change mercenary's position.
1.During Battle On the battle menu at the right side on the bottom, if you click the move button(shortcut [D]), and move to the desired position, the mercenary will move to that position. Mercenaries' action power is consumed when they change positions.
2. Outside of Battle You can select [Formation] from the [My Info] menu at the top of the screen. Click the mercenary and then click the position that you want it to move to. It will then move to that position.
[About Action Power]
Action Power is the mercenary's acting ability.
Generally, each turn recovers 25-150 action power depending on a mercenary's class.
In battle, action power is consumed with each action taken.
1) Attack: - 100 Action Power
2) Search: - 50 Action Power
3) Guard: - 50 Action Power
4) Move: - 50 Action Power
5) Wait: - No Action Power
6) Magic: - 50 Action Power and above (depends on the magic skill).
A mercenary must have 100 action power for you to choose any action to perform.
Magic also requires 100 action power to start but the amount subtracted is dependent on the magic skill and it's level.
When your action power is negative, you must recover 100 action power in order to move again.
[Magic]
Magic is the most distinctive trait that separates different mercenaries.
You can use magic by right-clicking on the enemy during battle or by clicking the magic button in the battle menu.
[Stats]
Strength
* Increases Attack Power (Melee only)
* Increases Defense
Dexterity
* Increases Attack Power (Ranged only)
* Increases Critical Rate
* Decreases attacking enemy's Critical Rate
Intelligence
* Increases Attack Power (Staff only)
* Increases Magic Defense and Mana
* Increases magic effects
Vitality
* Increases Health
[Battle Momentum System]
This system allows you to accumulate additional EXP when fighting consecutive battles.
The system only applies when battles are won.
1. Obtaining Momentum Experience
Each time you win a certain number of battles in a row, the accumulated EXP is granted automatically.
The number of victories left is shown through the icon on the right side of the screen.
You can choose how the EXP is distributed to level up specific mercenaries.
PvP battles do not count toward the number of victories.
In addition, a minimum amount of EXP must be earned for the victory to count.
2. Momentum Level
After reaching a certain amount of victories, your Momentum Level will increase.
Each level requires a specific number of victories, and higher levels accumulate a greater ratio of EXP.
Your Momentum Level will reset every day between 06:00 and 07:00.
3. Accumulated Experience
This option shows the total amount of accumulated EXP, and resets when it is distributed or when you log off.
4. Reward Priority
You can select how the accumulated EXP is distributed.
- Formation: Provides the EXP to the lowest level mercenary in the formation.
- My Home: Provides the EXP to the lowest level mercenary currently stationed at My Home.
You cannot select the My Home option if there are no mercenaries stationed at My Home.




