Dark Guard

- Various stats can be affected by skills, most common is the target's health (damage or heal). Effects mainly depend on the character/mercenary upgrade and skill level.
- Moreover, the Atlantica game also handles some resistance to specific magic element (dark, fire...). The main rule is that mercenaries & monsters are more resistant to their related element. "Dark" magic skills (as darkseed or silence) can heal "Evil" monsters.
- The targets' M.Def will strongly modulate the skill effects.
- By the way, caster's intelligence give bonus (equal to one skill level) to Health effect (damage or heal) every 75 points (PvP only, PvE/TBS depend on the game localization/version).
- During Colosseum League (CL), skills are fixed to the level 100 upgrade at a certain level (different for each magic skill).


Dark Guard is used by:

    Skill Upgrade 0: Level 1-20

    Dark Guard

    Dark Guard

    No description available.
    TypeActive
    Magic ElementDark
    HitSingle
    TargetAnywhere
    (allies)
    Cool Down2
    Action Power150
    Level   MP   Duration   Health   Def  
    1 (PvE)45220100
    Colosseum League   MP   Duration   Health   Def  
    Level