Deadly Hands

- Various stats can be affected by skills, most common is the target's health (damage or heal). Effects mainly depend on the character/mercenary upgrade and skill level.
- Moreover, the Atlantica game also handles some resistance to specific magic element (dark, fire...). The main rule is that mercenaries & monsters are more resistant to their related element. "Dark" magic skills (as darkseed or silence) can heal "Evil" monsters.
- The targets' M.Def will strongly modulate the skill effects.
- By the way, caster's intelligence give bonus (equal to one skill level) to Health effect (damage or heal) every 75 points (PvP only, PvE/TBS depend on the game localization/version).
- During Colosseum League (CL), skills are fixed to the level 100 upgrade at a certain level (different for each magic skill).


Deadly Hands is used by:

Skill Upgrade 0: Level 1-20

Deadly Hands

Deadly Hands

Drives an oar into the ground and hits it hard with gathered energy.
TypeActive
Magic ElementPoison
HitSingle
TargetAnywhere
(enemies)
Cool Down3
Action Power150
Level   MP   Health   Action Power  
1 (PvE)200-8,000-70
Colosseum League   MP   Health   Action Power  
Level