Judge's Lightning

- Various stats can be affected by skills, most common is the target's health (damage or heal). Effects mainly depend on the character/mercenary upgrade and skill level.
- Moreover, the Atlantica game also handles some resistance to specific magic element (dark, fire...). The main rule is that mercenaries & monsters are more resistant to their related element. "Dark" magic skills (as darkseed or silence) can heal "Evil" monsters.
- The targets' M.Def will strongly modulate the skill effects.
- By the way, caster's intelligence give bonus (equal to one skill level) to Health effect (damage or heal) every 75 points (PvP only, PvE/TBS depend on the game localization/version).
- During Colosseum League (CL), skills are fixed to the level 100 upgrade at a certain level (different for each magic skill).


Judge's Lightning is used by:

Skill Upgrade 0: Level 1-20

Judge's Lightning

Judge's Lightning

No description available.
TypeActive
Magic ElementThunder
HitAll
-------
TBS: All (3x3)
TargetAnywhere
(enemies)
Cool Down4
-------
TBS: 3
Action Power100
Max. Level90
Level   MP   Health  
1 (PvE)100-250
1 (PvP)100-840
1 (TBS)100-600
10 (PvE)145-394
10 (PvP)145-939
10 (TBS)145-600
20 (PvE)195-554
20 (PvP)195-1,049
20 (TBS)195-600
30 (PvE)245-714
30 (PvP)245-1,159
30 (TBS)245-600
40 (PvE)295-874
40 (PvP)295-1,269
40 (TBS)295-600
50 (PvE)345-1,034
50 (PvP)345-1,379
50 (TBS)345-600
60 (PvE)395-1,194
60 (PvP)395-1,489
60 (TBS)395-600
70 (PvE)445-1,354
70 (PvP)445-1,599
70 (TBS)445-600
80 (PvE)495-1,514
80 (PvP)495-1,709
80 (TBS)495-600
90 (PvE)545-1,674
90 (PvP)545-1,819
90 (TBS)545-600
Colosseum League   MP   Health  
Level 1001,585-3,483