Madness Shield

- Various stats can be affected by skills, most common is the target's health (damage or heal). Effects mainly depend on the character/mercenary upgrade and skill level.
- Moreover, the Atlantica game also handles some resistance to specific magic element (dark, fire...). The main rule is that mercenaries & monsters are more resistant to their related element. "Dark" magic skills (as darkseed or silence) can heal "Evil" monsters.
- The targets' M.Def will strongly modulate the skill effects.
- By the way, caster's intelligence give bonus (equal to one skill level) to Health effect (damage or heal) every 75 points (PvP only, PvE/TBS depend on the game localization/version).
- During Colosseum League (CL), skills are fixed to the level 100 upgrade at a certain level (different for each magic skill).


Madness Shield is used by:

Skill Upgrade 0: Level 1-20

Madness Shield

Madness Shield

"Activates a Madness Shield to increase the attack power and defense of the character that is affected by this magic."
TypeActive
Magic ElementGeneral
HitSingle
TargetAnywhere
(allies)
Cool Down2
Action Power150
TransformationMantle of Darkness (Delay: 3)
Level   MP   Duration   Health   Def   Attack  
1 (PvE)4525001,000100
Colosseum League   MP   Duration   Health   Def   Attack  
Level