Soul Trap

- Various stats can be affected by skills, most common is the target's health (damage or heal). Effects mainly depend on the character/mercenary upgrade and skill level.
- Moreover, the Atlantica game also handles some resistance to specific magic element (dark, fire...). The main rule is that mercenaries & monsters are more resistant to their related element. "Dark" magic skills (as darkseed or silence) can heal "Evil" monsters.
- The targets' M.Def will strongly modulate the skill effects.
- By the way, caster's intelligence give bonus (equal to one skill level) to Health effect (damage or heal) every 75 points (PvP only, PvE/TBS depend on the game localization/version).
- During Colosseum League (CL), skills are fixed to the level 100 upgrade at a certain level (different for each magic skill).


Soul Trap is used by:

    Skill Upgrade 0: Level 1-20

    Soul Trap

    Soul Trap

    The Apostle of Death stops the enemy from moving by summoning its soul to bind the enemy's feet.
    TypeActive
    Magic ElementDark
    HitAll
    TargetAnywhere
    (enemies)
    Cool Down3
    Action Power150
    Level   MP   Health  
    1 (PvE)100-1,000
    Colosseum League   MP   Health  
    Level