Dispel

- Various stats can be affected by skills, most common is the target's health (damage or heal). Effects mainly depend on the character/mercenary upgrade and skill level.
- Moreover, the Atlantica game also handles some resistance to specific magic element (dark, fire...). The main rule is that mercenaries & monsters are more resistant to their related element. "Dark" magic skills (as darkseed or silence) can heal "Evil" monsters.
- The targets' M.Def will strongly modulate the skill effects.
- By the way, caster's intelligence give bonus (equal to one skill level) to Health effect (damage or heal) every 75 points (PvP only, PvE/TBS depend on the game localization/version).
- During Colosseum League (CL), skills are fixed to the level 100 upgrade at a certain level (different for each magic skill).


Dispel is used by:

    Skill Upgrade 0: Level 1-20

    Dispel

    Dispel

    Dispels all magic.
    Combination: Dispel + Machine Barrier = Dispel
    Combination: Dispel + North Wind Aura = Dispel
    Combination: Machine Barrier + Black Hill's Shout = Dispel
    Combination: North Wind Aura + Viking's Sovereignty = Dispel
    TypeActive
    Magic ElementGeneral
    HitAll
    TargetAnywhere
    (enemies)
    Cool Down0
    Action Power0
    Level   MP   Duration  
    1 (PvE)109
    Colosseum League   MP   Duration  
    Level